Command Block

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Screenshot of image used in the Guide for Command Blocks in Mario & Luigi: Paper Jam
Command Blocks as seen in the Guide from Mario & Luigi: Paper Jam
“Note the blocks that appeared above you. Use those fellows to pick what you will do!”
Toadsworth, Mario & Luigi: Dream Team

Command Blocks (sometimes spelled in lowercase as command blocks) are blocks in the Mario & Luigi series. They appear during battles over the head of a player character, whenever they have a chance to act. The playable characters can choose which block to hit with +Control Pad, then select it using their button. Mario, Luigi, Baby Mario, Baby Luigi, and Paper Mario jump into Command Blocks, while Bowser punches Command Blocks. The block they choose determines the move they want to do. Each Command Block has an icon representative of the move they are for.

While Command Blocks are primarily a representation of a menu, they are also items, which characters can create and give to one of the aforementioned characters to grant them a new ability. Two such instances occur: The Vacuum Block in Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey is a rare block that Broque Monsieur has, which he gives to Bowser. The Copy Block in Mario & Luigi: Paper Jam is created by Paper Toads, who give it to Paper Mario.

In some games, Command Blocks can be disabled by certain enemies and bosses temporarily (like Popple and Boos in Mario & Luigi: Superstar Saga and Mario & Luigi: Superstar Saga + Bowser's Minions, and Kamek and Paper Kamek in Mario & Luigi: Paper Jam), or permanently for the rest of the battle, some examples being Shrowser's battle in Mario & Luigi: Partners in Time, Thunder Sass's battle in Mario & Luigi: Dream Team (except the items Command Block and the hint Command Block if the player gets a Game Over), and Ludwig's battle in Mario & Luigi: Superstar Saga + Bowser's Minions. In Mario & Luigi: Paper Jam, when Mario, Luigi, and Paper Mario are locked away in Twinsy Tropics Dungeon, a team of Hammer Bros confiscate the trio's Command Blocks to hinder their fighting capabilities. The three must defeat the Hammer Bros using a combination of First Strikes and counter attacks in order to regain the Command Blocks. In Mario & Luigi: Dream Team, if a Command Block is disabled for an entire battle, then it does not appear when the characters get to act. If a Command Block is temporarily disabled during a battle, it is greyed out and does not respond to being struck.

In volume 35 of Super Mario-kun adapted from Mario & Luigi: Partners in Time, Luigi and Baby Luigi hit the flee Command Block to run away from a Snoozorb, much to Mario's irritation, therefore breaking the fourth wall.

Command Blocks[edit]

Mario & Luigi: Superstar Saga[edit]

Solo (Attack) Bros. (Attack) Run Away Item
Select Jump, Hammer, or a Hand Power (Firebrand for Mario and Thunderhand for Luigi) Use a Bros. Attack (requires BP) Run away from battle (will decrease the amount of coins if fled) Use any owned items

Mario & Luigi: Partners in Time[edit]

Jump Hammer (Baby Bros./Mario Bros. and Baby Bros.) Bros. Item Flee Item
Jump on an enemy Hit an enemy with the Hammer Use any owned Bros. Items Run Away from battle (will decrease the amount of coins if fled) Use any owned items

Mario & Luigi: Bowser's Inside Story[edit]

Jump (Mario Bros.) Hammer (Mario Bros.) Punch (Bowser) Flame (Bowser) Vacuum (Bowser) Special Attack (Mario Bros.) Special Attack (Bowser) Change Badges (Mario Bros.) Flee Item
Jump on an enemy Hit an enemy with the Hammer Throw a punch at an enemy Breathe flame at all enemies on the ground Inhale all small enemies and objects into Bowser's body Use one of the bros.' Special Attacks (requires SP) Use one of Bowser's Special Attacks (requires SP) View or change equipped Badges (will reset Badge Meter if changed) Run away from battle (will decrease the amount of coins if fled) Use any owned items

Mario & Luigi: Dream Team[edit]

Jump Hammer Bros. Attacks (Real World) Luiginary Attacks (Dream World) Flee Item Hint
Jump on an enemy (additionally hurts up to eight nearby enemies in the Dream World) Hit an enemy with the Hammer (or all enemies on the ground in the Dream World) Use a Bros. Attack (Requires BP) Use a Luiginary Attack (Requires BP) Run away from battle Use any owned items Open up the hint text

Mario & Luigi: Paper Jam[edit]

Jump Hammer Copy (Paper Mario) Flee Item Bros. Attack (Mario Bros.) Trio Attack (Paper Mario) Hint
Jump on an enemy Hit an enemy (or for Paper Mario, a total of the amount of enemies equal to Paper Mario's current copy amount) with the Hammer Create up from 6-10 copies of Paper Mario Run away from battle Use any owned items Use one of the duo's Bros. Attacks (Requires BP) Use one of the group's Trio Attacks (Requires BP) Open up the hint text

Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

Jump Hammer Hand Run Away Items Bros. Attack
Jump on an enemy Hit an enemy with the Hammer Use Firebrand (Mario) or Thunderhand (Luigi) on an enemy Run away from battle Use any owned items Use a Bros. Attack (Requires BP)

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

Jump (Mario Bros.) Hammer (Mario Bros.) Punch (Bowser) Flame (Bowser) Bros. Attack (Mario Bros.) Brawl Attack (Bowser) Guide Block Flee Item Vacuum (Bowser) Hint Block
Jump on an enemy Hit an enemy with the Hammer Punch an enemy Breathe flame on all enemies on the ground Use a Bros. Attack (costs BP) Use a Brawl Attack (costs BP) Open up the Battle Guide Run away from battle Use any owned items Inhales all small enemies and objects into Bowser's body Open up the hint text

Mario & Luigi: Brothership[edit]

Jump Hammer Bros. Attacks Luigi Logic (Luigi) Battle Plug Flee Item
Jump on an enemy Hit an enemy with the Hammer Use a Bros. Attack (Requires BP) Use Luigi Logic during boss battles to stun the boss for a turn and cause attacks to deal critical damage Set any owned Battle Plugs Run away from battle Use any owned items

Gallery[edit]

Mario & Luigi: Superstar Saga[edit]

Mario & Luigi: Partners in Time[edit]

Mario & Luigi: Bowser's Inside Story[edit]

Mario & Luigi: Dream Team[edit]

Mario & Luigi: Paper Jam[edit]

Mario & Luigi: Superstar Saga + Bowser's Minions[edit]

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese コマンドブロック[?]
Komando Burokku
Command Block
Italian Blocco Comando[1] Command Block Mario & Luigi: Superstar Saga
Blocco azione[2][3][4] Action block Mario & Luigi: Partners in Time, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey and Mario & Luigi: Brothership
Blocco Azione[5][6] Action Block Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Superstar Saga + Bowser's Minions
Blocco con comandi[7] Block with commands Mario & Luigi: Dream Team Bros.
Blocco comando[8] Command block Mario & Luigi: Paper Jam Bros.
Korean 커맨드블록[?]
Keomaendeu Beullok
Command Block

References[edit]

  1. ^ 2003. Mario & Luigi: Superstar Saga instruction booklet. Nintendo of Europe (Italian). Page 74-76.
  2. ^ 2005. Mario & Luigi: Partners in Time instruction booklet. Nintendo of Europe (Italian). Page 87-88.
  3. ^ Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey Italian e-manual. Page 8.
  4. ^ Mario & Luigi: Fraternauti alla carica - LIVE #1. By Mariuigi Khed on YouTube. Retrieved on November 13, 2024.
  5. ^ 2009. Mario & Luigi: Bowser's Inside Story instruction booklet. Nintendo (Italian). Page 23, 24, 28.
  6. ^ Mario & Luigi: Superstar Saga + Bowser's Minions Italian e-manual. Page 7.
  7. ^ Mario & Luigi: Dream Team Bros. Italian electronic manual[page number needed]
  8. ^ Mario & Luigi: Paper Jam Bros. Italian electronic instruction booklet, section 11