Icead
Icead | |||
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Sprite from Mario & Luigi: Dream Team | |||
First appearance | Mario & Luigi: Dream Team (2013) | ||
Latest appearance | Mario & Luigi: Brothership (2024) | ||
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Iceads are volcano-shaped enemies composed of ice that appear in Mario & Luigi: Dream Team and Mario & Luigi: Brothership. Their name is a portmanteau of "ice" and "sad".
History[edit]
Mario & Luigi: Dream Team[edit]
In Mario & Luigi: Dream Team, Iceads appear in the snowy portion of Dreamy Mount Pajamaja. In the field, Iceads engulf themselves in sheer cold and chase after Mario and Dreamy Luigi upon sight, stopping after exhausting themselves, where they can then be easily hit with a First Strike briefly. If not disturbed, Iceads wander around aimlessly.
Iceads usually appear in battle with their fiery counterparts, Magmads, and thus often attack together. Iceads (usually with Magmads) can attack by approaching Mario from the front and back sides of him and forming a stack on either or both sides if there are more than two enemies involved in the attack. The Magmads and Iceads will then start firing fiery and icy blasts respectively one at a time at Mario, who must jump over the ground level blasts and idle under higher level blasts in order to avoid taking damage. If an icy blast misses Mario, it will continue on to hit whatever is straight ahead if anything, dealing 30 damage in normal mode, and 37 damage in hard mode towards Magmads and healing 30 HP towards Iceads.
Iceads (usually with Magmads) can also attack by making itself liquid and oozing to one of Mario's unoccupied four sides, up to four enemies being involved in this attack. Occasionally, one of them will stick part of its head out before to re-solidifying itself and firing either a fiery or icy blast at Mario. He must keep facing and hammering the Magmad or Icead who sticks their head out until the attack ends to avoid taking damage.
An Icead may also individually approach Mario and charge into him while engulfed in ice, repeating this several times as it goes back and forth. Mario must jump over the Icead before it hits him to avoid taking damage. Occasionally during this attack, the Icead's sheer cold may wear off and it will be vulnerable to being jumped on while in that state.
An Icead transforms into a Magmad once it takes damage.
Mario & Luigi: Brothership[edit]
Iceads return in Mario & Luigi: Brothership, where they are encountered in Heatfreeze Island and Slippenglide Island. Unlike in Mario & Luigi: Dream Team, Iceads have a spike on their head which prevents Mario and Luigi from being able to jump on them. These Iceads swing left and right in their idle animation, and attack by swinging their head spike at the target; this can be blocked with a hammer strike. Several Iceads are infected with Glohm.
Statistics[edit]
Mario & Luigi: Dream Team[edit]
Mario & Luigi: Dream Team enemy | ||||||||
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Icead | ||||||||
HP | 125 | Role | Common | Level | 18 | Location(s) | Dreamy Mount Pajamaja | |
Power | 137 | Position | Normal | No Hitter | 24 | |||
Defense | 98 | World | Dream | Weakness | Fire | Item drop | Super Candy (5%) Secret Box (1%) | |
Speed | 70 | Experience | 50 (60) | Coins | 20 (100%) |
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アイスン[?] Aisun |
Derived from "ice" and following the format of「マグマン」(Maguman, "Magmad") | |
Chinese | 融冰怪[?] Róngbīng Guài |
Melting Ice Monster | |
French | Givrus[?] | From givre ("frost") with Latin suffix "-us" | |
German | Frostirr[?] | Portmanteau of "frost" and Irrlicht ("will-o'-wisp") | |
Italian | Ghiaccide[?] | From ghiaccio ("ice") and suffix -ide ("-id") | |
Korean | 아이슨[?] Aiseun |
From the Japanese name | |
Portuguese | Gélidus[?] | From gélido ("icy") with Latin suffix "-us" | |
Russian | Ледун[?] Ledun |
From лёд (lyod, "ice") and -ун (-un, Russian masculine noun ending) | |
Spanish (NOA) | Gelimalo[?] | From gélido ("icy") and malo ("bad") | |
Spanish (NOE) | Gelus[?] | From gélido ("icy") with Latin suffix "-us" |