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Undake 30: Same Game Mario Version
Undake 30: Same Game Mario Version |
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Developer: Hudson Soft This game has unused areas. |
Undake 30: Same Game Mario Version is a Super Mario-themed take on Kuniaki Moribe's 1985 tile-matching puzzler Same Game. See if you can spot Mario nodding.
Contents
Unused Text
Present at 0x82BF:
SameGame
Present at 0x19673:
samegamepassword
This likely references the password received after a game has ended. Perhaps characters were written down by players who then sent them to Nintendo as part of a contest?
Build Date
Present at 0xFFA0:
1995/11/21 11:00 SameGame mario
Sound Driver Info
Present at 0x32FE0. "Iwabuchi" refers to Tawayuki Iwabuchi, a music composer.
SFX SOUND DRIVER Version 1.17b Copyright(c) 1993-95 Hudson Soft Program : LU.Iwabuchi Driver : Kazumi-TYPE
Unused Screens
Statistics
- Total Score
- Number of Plays
- Number of Undos
- Number of Resets
- Number of Selects
- High Score
- Remaining Frames
A screen displaying additional records, all of which are properly kept track of by the game. Pro Action Replay (PAR) code 81A56905 or Game Genie code D9C1-1409 will replace the Ranking screen with this one.
Test Field
An empty playfield likely used for testing purposes will replace a game of Undake via Pro Action Replay (PAR) code 81A56306 or Game Genie code D1C1-1DA9.
Unused Audio
For the unused songs, the below codes will have them replace the default in-game music. For the unused jingle and sounds, the codes will have them play as soon as a game starts.
Songs
Enabled via Pro Action Replay (PAR) code 818AB302 or Game Genie code D468-CDA1.
Enabled via Pro Action Replay (PAR) code 818AB305 or Game Genie code D968-CDA1.
Enabled via Pro Action Replay (PAR) code 818AB306 or Game Genie code D168-CDA1.
Jingle
Can be heard via Pro Action Replay (PAR) code 809D2B52 or Game Genie code 94B4-14A7.
Sounds
A frog. Can be heard via Pro Action Replay (PAR) code 809D2B57 or Game Genie code 95B4-14A7. (Ribbit.)
A general stock cartoon bouncing sound. Can be heard via Pro Action Replay (PAR) code 809D2B56 or Game Genie code 91B4-14A7.
A bike bell. Can be heard via Pro Action Replay (PAR) code 809D2B59 or Game Genie code 9BB4-14A7.
A game start-marker. Can be heard via Pro Action Replay (PAR) code 809D2B?? (with "??" being anywhere from 5A-5F) or Game Genie code ??B4-14A7 (with "??" being 9C, 98, 9A, 92, 93, or 9E).
Uncontrollable Sound Test
Start the game with Pro Action Replay (PAR) code 809BDDE6 or Game Genie code 31B2-3704 enabled to play all of the used sounds.
Satellaview Version
All of the unused content from the Super Famicom version is present in the Satellaview release, with some small differences indicating that the latter is an earlier build.
Build Date
Present at 0xFFA0.
1995/08/29/14:0018
Sound Driver Info
Present at 0x32FF1. The string in the cartridge version uses "1.17b".
SFX SOUND DRIVER Version 1.12a Copyright(c) 1993,94 Hudson Soft Program : LU.Iwabuchi Driver : Kazumi-TYPE
Other Differences
- The ability to view statistics from the title screen by pressing Select is absent.
- An option to return to the BS-X BIOS after a game has ended is present.
The Same Game series
| |
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SNES | Undake 30: Same Game Mario Version • Same Game |
Game Boy | Same Game |
- Pages missing developer references
- Games developed by Hudson Soft
- Pages missing publisher references
- Games published by Hudson Soft
- SNES games
- Satellaview games
- Pages missing date references
- Games released in 1995
- Games released in January
- Games released on January 16
- Games released in April
- Games with unused areas
- Games with hidden development-related text
- Games with unused music
- Games with unused sounds
- Games with unused text
- Games with revisional differences
- Mario series
- Same Game series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused music
Games > Games by content > Games with unused sounds
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Konami > Games developed by Hudson Soft
Games > Games by platform > SNES games
Games > Games by platform > SNES games > Satellaview games
Games > Games by publisher > Games published by Konami > Games published by Hudson Soft
Games > Games by release date > Games released in 1995
Games > Games by release date > Games released in April
Games > Games by release date > Games released in January
Games > Games by release date > Games released in January > Games released on January 16
Games > Games by series > Mario series
Games > Games by series > Same Game series