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Dragon's Lake Entertainment
- Kyiv
- https://www.linkedin.com/in/victor-coda-56972854/
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Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
An open-source C++ library developed and used at Facebook.
A brief computer graphics / rendering course
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A General-purpose Task-parallel Programming System using Modern C++
RenderDoc is a stand-alone graphics debugging tool.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
A Non-Euclidean Rendering Engine for 3D scenes.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Defold is a completely free to use game engine for development of desktop, mobile and web games.
One stop solution for all Vulkan samples
3D C++ Game Engine - yet another open source game engine
Self-hosted crypto trading bot (automated high frequency market making) written in C++
Tiny but powerful single file wavefront obj loader
Tutorial for the Vulkan graphics and compute API