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Dragon's Lake Entertainment
- Kyiv
- https://www.linkedin.com/in/victor-coda-56972854/
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Code sample accompanying the article "Crash Course in BRDF Implementation"
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
Simple Poisson-like distribution generator for various rendering scenarios and sampling (disk, square, grid, repeating grid)
Personal hobby project to experiment with various rendering techniques.
Repository containing common 3D test models in original format with original source if known and obj mesh
A minimal C++ object-oriented API onto joystick devices under Linux
A C++20 library for sequence-orientated programming
A single C header with many bitwise hacks
A salute to http://graphics.stanford.edu/~seander/bithacks.html.
Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.
Action to enable running Vulkan apps on GitHub runners
The source code for Ultimate Mortal Kombat 3 for the 3DO console.
source code of The Standard C Library, by Plauger