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DecalGeometry: Check for existence of normal
attribute.
#29462
Conversation
normal
attribute.
Clean up.
I'm afraid this change is incomplete.
If no normals are available in the base geometry and you want to support this input, you have to make sure:
|
should a specific parameter be passed to skip normals ( |
also wanted to mention that the current change with the simple check fixes the issue and doesn't throw any errors. |
The normal generation for decals should be inferred from the base geometry. So no parameter.
The decals still end up with invalid normal data which isn't right. |
Closing in favor of #29536. |
Related issue: #XXXX
Description
fixes error when normal attribute isn't present