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HCI 2024: Washington, DC, USA - Volume 39
- Panayiotis Zaphiris, Andri Ioannou:
Learning and Collaboration Technologies - 11th International Conference, LCT 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part I. Lecture Notes in Computer Science 14722, Springer 2024, ISBN 978-3-031-61671-6
Designing Learning and Teaching Experiences
- Thorleif Harder, Monique Janneck:
Digital Nudging in Online-Learning Environments: Enhancing Self-regulation and Decision Through Usability-Centric Design. 3-18 - Marina Kogan, Maria A. Ievleva, Anna Gavrilova:
Pedagogical Foundations of a Short Term Intensive Online Course for Businessmen on Development of Negotiating Skills in English. 19-37 - Chi Lok Lei, Camille Dickson-Deane:
Interface Design for Educational Chatbot to Increase Engagement for Online Learning: A Conceptual Design. 38-52 - Juan-Luis López-Javaloyes, Alberto Real-Fernández, Javier García-Sigüenza, Faraón Llorens-Largo, Rafael Molina-Carmona:
Tools to Support the Design of Network-Structured Courses Assisted by AI. 53-64 - Kamila Misiejuk, Mohammad Khalil:
The Co-design Process of an Instructor Dashboard for Remote Labs in Higher Education. 65-76 - Anasilvia Salazar Morales, Evrim Baran:
Using Self-determination Theory to Design User Interfaces for Instructor Dashboards. 77-90 - Maria Victoria Soulé, Elis Kakoulli Constantinou:
Digital Pedagogies for Higher Education: The Design of an Online Training Programme for Academic Staff. 91-102 - Katharina Teich, Vanessa Loock, Nikol Rummel:
User-Centered Design of Adaptive Support in a Continuing Education Online Course: Findings from a Design-Based Research Process. 103-123 - Mariano Velamazán, Patricia Santos, Davinia Hernández Leo:
How to Design Features for Promoting Social and Emotional Interactions During Computer Supported Collaborative Learning. 124-144 - Chen Wang, Jianan Liu, Lingyan Zhang, Xinyi Chen, Yichen Wu:
Innovative Design of Interactive Shadow Puppets for Children Based on STEAM Education Concept. 145-161
Investigating Learning Experiences
- David Fonseca Escudero, Selene Caro-Via, Javier Herrero-Martín, Xavi Canaleta, Rosario Valdivieso, Daniel Amo Filvà, Meritxell Nieto, Neus Ramos, Claudia Bardia:
Uses of Robotics to Improve the Instrumental Skills of Students with Autism Spectrum Disorder Through the Development of New Inclusive Contexts (Divintech). 165-180 - Glen Hordemann, Francis K. H. Quek, Gabriela Gomez:
In the Footsteps of Learning: A Comparison of Robotic and Human Instructor Movement in the Classroom. 181-195 - Lasse Nielsen Langendorf, Md. Saifuddin Khalid:
Discovering Improvement Opportunities and Challenges for Pharmaceutical Companies Adopting Digital Training Technologies: A Case Study. 196-213 - Michel Noutcha, Suzanne Kieffer:
Blended Learning Based on H5P Interactive Exercises: Insights from a Case Study. 214-233 - David Nußbaumer, Bettina Mair, Sandra Schön, Sarah Edelsbrunner, Martin Ebner:
Evaluating the Efficacy of Automated Video Editing in Educational Content Production: A Time Efficiency and Learner Perspective Study. 234-246 - Ana María Pinto Llorente, Sonia Verdugo-Castro, Lucía García-Holgado, Francisco José García-Peñalvo:
A Qualitative Case Study of Perceptions and Attitudes Towards Remote Internships and a Model for Their Implementation. 247-259 - María Luisa Sein-Echaluce, Ángel Fidalgo Blanco, Francisco José García-Peñalvo, David Fonseca Escudero:
Integrating Individual and Collective Skills: A Rubric-Based Model for Teamwork Competence Assessment. 260-274 - Yingrui Wu:
Screen Media Usage and Adolescent Learning: Unraveling the Timing and Content-Related Factors Influencing Academic Performance and Motivation. 275-287 - Juan Zhou, Kae Nakaya, Yuichi Ono, Hui-Chun Chu, Chengjiu Yin:
Exploring the Influence of Shared Learning Logs in the e-Book Utilization. 288-298
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