Sticker Museum
- “Welcome to the Sticker Museum! A place to preserve all the wondrous stickers in the world for posterity!”
- —Sticker Museum curator, Paper Mario: Sticker Star
The Sticker Museum is a grand museum hidden underground in Decalburg in Paper Mario: Sticker Star. At first, the door leading to it is locked. Once the curator trapped under the fountain in Decalburg's plaza is rescued, he rewards Mario by revealing the Sticker Museum he has built with his "vast fortune". This area uses a remix of the Decalburg theme. The museum is separated into two sections, one half for Thing Stickers (the blue section on the left side) and the other for Battle Stickers (the orange section on the right side).
The Sticker Museum is, at first, empty; the frames that should contain stickers are all blank. Stickers can be placed in spots via Paperization, thus completing their entry. Entries for battle stickers give a power rating, attack range, and unique description. Thing Stickers provide a view of the Thing, the thing sticker, and a description. If Mario owns any stickers in his album that are not in the museum, the section containing the sticker's location lights up. Once inside a section, a faint outline of the sticker determines where to place it. Speaking to the curator tells Mario how many stickers he has placed, and how many more he needs to place. Mario's walking speed in the Sticker Museum is slightly sped up to navigate faster.
There are 64 Thing Stickers and 96 Battle Stickers total, and completing each section unveils a new exhibit. Completing the Battle Stickers section unlocks an enemy gallery with enemy attack patterns, and completing the Thing Sticker section unlocks a music gallery. The only stickers that are not included are Kersti and the Flip-flop sticker. Completing both sections will make the curator promote Mario to Honorary Curator and Kersti to Vice Curator, but this has no gameplay effect. A list of stickers and their corresponding museum numbers can be found here.
Enemy gallery[edit]
The player can pay one coin to view a series of enemy attack patterns through a pair of binoculars. Each enemy attacks a cardboard cutout of Mario, with the setting of each "battle" scene differing depending on the enemy, and also shows its damage and dizzy animation. While viewing an enemy, the player can use the Circle Pad to change the viewing angle. The player can only view the enemies for a limited amount of time before the viewing time runs out and they must pay another coin to view again from where they left off.
- Goomba (grassland)
- Koopa Troopa (grassland)
- Buzzy Beetle (grassland)
- Spiny (grassland)
- Bob-omb (grassland)
- Swoop (desert)
- Pokey / Green Pokey (desert)
- Paragoomba (desert)
- Sombrero Guy / Maraca Guy / Accordion Guy (desert)
- Paratroopa (desert)
- Spike (desert)
- Dry Bones (desert)
- Snifit (poisoned woods)
- Boomerang Bro (poisoned woods)
- Ninji (poisoned woods)
- Poison Blooper (poisoned woods)
- Two Scuttlebugs (poisoned woods)
- Spike Top (poisoned woods)
- Cheep Cheep (poisoned woods)
- Piranha Plant (poisoned woods)
- Snow Spike (snow)
- Ice Bro (snow)
- Boo (snow)
- Scaredy Rat (snow)
- Fuzzy (snow)
- Shy Guy (jungle)
- Spear Guy (jungle)
- Hammer Bro (jungle)
- Bony Beetle (jungle)
- Fire Bro (jungle)
- Rocky Wrench (airship)
- Broozer (airship)
Music gallery[edit]
- “Feel free to kick back on the sofa and relax to your favorite background music.”
- —Signpost (American English version)
- “Get comfy on the sofa, relax and listen to your favourite background music.”
- —Signpost (British English version)
In the music gallery, Mario sits on a sofa while music plays through speakers and an album cover representing the current song is displayed overhead. The songs can only be played sequentially: the player can press to skip to the next song, otherwise the song skips automatically after it has looped once.
29 of the game's songs are playable in the gallery. Song titles marked with an asterisk (*) are the titles used in the British English version of the game.
Image | Song | Notes |
---|---|---|
Detective Mario | Plays in Decalburg when Mario has to rescue the Toads following the Sticker Fest. | |
The Rampaging Din The Terrible Din* |
Plays in cutscenes involving troublesome situations, first playing when Kersti accuses Mario of touching the Sticker Comet. | |
Kersti the Sticker | Plays when Kersti is introduced and when Mario rescues her in Rustle Burrow. | |
Blue Skies, White Clouds | Plays in grassland levels: Warm Fuzzy Plains, Bouquet Gardens, Water's Edge Way, Hither Thither Hill, Whammino Mountain, and the first area of Drybake Desert and Leaflitter Path. The song incorporates the Ground Theme from Super Mario Bros. | |
Don't Call Me Flunky | Plays when the three Goombas confront Mario in Decalburg before the first battle in the game, and when the two Boomerang Bros. confront Mario in Leaflitter Path before their battle. | |
My Things | Plays in cutscenes involving Bowser Jr. | |
Unstoppable Fury | Plays when the Goomba Wheel attacks Mario. The song is a more aggressive arrangement of "Don't Call Me Flunky". | |
The Tension Tension* |
Plays during the cutscene before a boss fight. | |
A Thousand Miles Away Beyond the Mirage* |
Plays in outdoor desert levels: Drybake Desert, Yoshi Sphinx, outside Sandshifter Ruins and Drybake Stadium, and Damp Oasis during the sandstorm. | |
Scarlet Wings | Plays when the three Paratroopas attack Mario in Yoshi Sphinx. | |
The Blue Wizard | Plays in cutscenes involving Kamek. | |
Woods of Poison | Plays in World 3 levels while the woods are poisoned. | |
Because I'm Angry | Plays when the Wiggler or a Wiggler Segment becomes angry. | |
Can't Catch Me | Plays when a Wiggler Segment runs away and when the Wiggler transports Mario between the beach and the shipwreck at Whitecap Beach. The song is a faster-paced arrangement of "Because I'm Angry". | |
Snifit or Whiffit Hit It or Snifit!* |
Plays during the Snifit or Whiffit game show. | |
Sorrow on the Waves | Plays in the shipwreck area in Whitecap Beach. | |
Danger at Surfshine Harbor Danger at Surfshine Harbour* |
Plays in Surfshine Harbor after the Big Cheep Cheep appears. | |
Swinging Swing | Plays during Birdo's performance in Snow Rise. | |
The Enigmansion | Plays while inside the Enigmansion. The song incorporates the Ghost House theme from Super Mario World and "Waltz of the Boos" from Super Mario Galaxy. | |
Boo Night Fever | Plays during the Boo disco fight in the Enigmansion. | |
Give Me a Lift | Plays while Mario is on a chairlift in Whiteout Valley. The song is an arrangement of the athletic theme from Super Mario Bros. 3. | |
Go Go Trolley! Go, Go, Trolley!* |
Plays while Mario is on a minecart in Bowser's Snow Fort. The song is an arrangement of "Slider" from Super Mario 64. | |
Jungly Jungle | Plays in jungle levels: Shy Guy Jungle, Jungle Rapids, and the end of Long Fall Falls. | |
Approach of the Giant Fish | Plays in Long Fall Falls. | |
Ruins Explorer | Plays in Chomp Ruins. | |
It's Hot (So Hot) | Plays in Rugged Road and Rumble Volcano. The song is an arrangement of "Jungly Jungle". | |
Flapping Wings Ascend Soaring Through the Sky* |
Plays when the Flutter flies Mario to Bowser Jr.'s Flotilla from Gate Cliff. The song is a more uplifting arrangement of "Because I'm Angry". | |
Battleship | Plays in Bowser Jr.'s Flotilla. The song is an arrangement of the airship theme from Super Mario Bros. 3. | |
The Giant Arises | Plays when Bowser appears in Bowser's Sky Castle. |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シール博物館[?] Shīru Hakubutsukan |
Seal Museum | |
Chinese (simplified) | 贴纸博物馆[?] Tiēzhǐ Bówùguǎn |
Sticker Museum | |
Chinese (traditional) | 貼紙博物館[?] Tiēzhǐ Bówùguǎn |
Sticker Museum | |
Italian | Museo Sticker[?] | Sticker Museum | |
Spanish (NOA) | Museo de la Estampa[?] | Stamp Museum |