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GoldenEye 007 (1997 video game)

From Simple English Wikipedia, the free encyclopedia
GoldenEye 007
Developer(s)Rare
Publisher(s)Nintendo
Director(s)Martin Hollis
Producer(s)Martin Hollis
Artist(s)Karl Hilton
Writer(s)David Doak
Composer(s)Graeme Norgate
Grant Kirkhope
Robin Beanland
SeriesJames Bond
Platform(s)Nintendo 64
Release
  • JP: 23 August 1997
  • NA: 25 August 1997
  • EU: 25 August 1997
Genre(s)First-person shooter, stealth
Mode(s)Single-player, multiplayer

GoldenEye 007 is a first-person shooter video game on the Nintendo 64. Its story is based on the 1995 movie GoldenEye. The main character of the game is James Bond, Agent 007. It is a 3D first person shooter style game. Its multiplayer mode is also very popular. The game has received a very positive reception and is often said to be one of the best games ever made.

In November 2010, a remake of the game was released for the Nintendo Wii and Nintendo DS. However, it was not received as positively and it was criticized.

There are 20 levels in the game, which are separated into 9 missions. Some missions only have one level while others have many. There are also 2 bonus missions.

  • Mission 1 : Arkhangelsk – Bond is sent to help fellow agent Alec Trevelyan (Agent 006) in a secret laboratory.
  • Mission 2 : Severnaya - Bond must sneak into a bunker and steal a key for the satellite.
  • Mission 3 : Kyrgyzstan - Bond is sent to destroy a Silo and prevent rockets from taking off.
  • Mission 4 : Monte Carlo - Bond goes aboard a Frigate to rescue hostages and plant a tracker on an enemy helicopter.
  • Mission 5 : Severnaya - Bond returns to the same place as Mission 2 and rescues the heroine, Natalya.
  • Mission 6 : St Petersburg - Bond learns that 006 is the leader of Janus, a crime group that is using the satellite for evil. Bond is later arrested, but breaks out and chases 006.
  • Mission 7 : Cuba - Bond follows 006 to Cuba and fights in a final showdown with his former friend.
  • Mission 8 : Teotihuacán - Bond goes to an ancient Aztec temple to blow up a secret rocket facility. It uses designs from the 1979 Bond movie Moonraker.
  • Mission 9 : el-Saghira - Bond visits a temple in Egypt to track down the evil Baron Samedi, a character from the 1973 Bond movie Live and Let Die.

The game is one of the world's most highly acclaimed first-person shooter games and has been rated highly on many lists. Screwattack.com for instance put it first on its list of top ten first-person shooter games, taking the title away from games like Halo and Half Life 2.