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Successful strategies in repeated minority games

Author

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  • Chmura, T.
  • Pitz, T.
Abstract
The minority game is an important example of a non-cooperative n-person game, which can be applied on different situations with social and economic contexts. We analysed the minority game as an elementary traffic scenario in which human participants had to choose 100 times between a road A and a road B. In each period, the road, which was chosen by the minority of players won. At first view, there seems to be no outstandingly advisable strategy for the participants to enhance their payoffs because both roads have the same properties. However, an important observation is that the number of road changes of a participant is negatively correlated to his/her cumulative payoff. On average, subjects with high numbers of road changes received less money than participants who stoically chose the same road. Furthermore one could increase the coordination of the players by providing the players distribution on both roads in the last period.

Suggested Citation

  • Chmura, T. & Pitz, T., 2006. "Successful strategies in repeated minority games," Physica A: Statistical Mechanics and its Applications, Elsevier, vol. 363(2), pages 477-480.
  • Handle: RePEc:eee:phsmap:v:363:y:2006:i:2:p:477-480
    DOI: 10.1016/j.physa.2005.12.053
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    References listed on IDEAS

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    Citations

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    Cited by:

    1. Yamada, Takashi & Hanaki, Nobuyuki, 2016. "An experiment on Lowest Unique Integer Games," Physica A: Statistical Mechanics and its Applications, Elsevier, vol. 463(C), pages 88-102.
    2. Kets, W. & Voorneveld, M., 2007. "Congestion, Equilibrium and Learning : The Minority Game," Discussion Paper 2007-61, Tilburg University, Center for Economic Research.
    3. Kets, W., 2008. "Networks and learning in game theory," Other publications TiSEM 7713fce1-3131-498c-8c6f-3, Tilburg University, School of Economics and Management.
    4. Thorsten Chmura & Thomas Pitz, 2007. "An Extended Reinforcement Algorithm for Estimation of Human Behaviour in Experimental Congestion Games," Journal of Artificial Societies and Social Simulation, Journal of Artificial Societies and Social Simulation, vol. 10(2), pages 1-1.
    5. Linde, Jona & Gietl, Daniel & Sonnemans, Joep & Tuinstra, Jan, 2023. "The effect of quantity and quality of information in strategy tournaments," Journal of Economic Behavior & Organization, Elsevier, vol. 211(C), pages 305-323.
    6. Thorsten Chmura & Werner Güth, 2011. "The Minority of Three-Game: An Experimental and Theoretical Analysis," Games, MDPI, vol. 2(3), pages 1-22, September.
    7. Fujino, Toru & Chen, Yu, 2020. "Effects of network structure on the performance of a modeled traffic network under drivers’ bounded rationality," Physica A: Statistical Mechanics and its Applications, Elsevier, vol. 540(C).
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    9. Linde, Jona & Sonnemans, Joep & Tuinstra, Jan, 2014. "Strategies and evolution in the minority game: A multi-round strategy experiment," Games and Economic Behavior, Elsevier, vol. 86(C), pages 77-95.
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