Realtime 3D rendering engine
-
Updated
Oct 11, 2024 - C++
Realtime 3D rendering engine
Small C++14 render engine
A 3D physics engine
A simple Wavefront OBJ viewer.
3D图形学算法Code。包括软渲染、光线追踪、PBR等等~
💎 "Marker-less Augmented Reality" with OpenCV and OpenGL.
Bayesian Collaborative Denoiser for Monte Carlo Rendering
Powerful independent cross-platform engine for 2D/3D games and visualizations. Young, strong and crazy!
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
Simple graphics engine used as submodule in many of my projects
Volumetric progressive photon mapping written in C++.
Voxel / ray tracing template for the blog posts.
Realtime Software Rasterizer
Ray tracing engine, from scratch, in C++
High performance, Direct3D 11 based 3D renderer.
Shift: A Rendering Sandbox for Computer Graphics Research
A fast and modern vulkan based rendering engine
Add a description, image, and links to the rendering-3d-graphics topic page so that developers can more easily learn about it.
To associate your repository with the rendering-3d-graphics topic, visit your repo's landing page and select "manage topics."