This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to run at maximum performance.
-
Updated
Feb 6, 2024 - C++
This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to run at maximum performance.
An extremely efficient projectile generator for unity.
Most feature-packed Bullethell Engine. All in 1 plugin for Godot 3 & 4.
Haxe-based language for defining 2D shmups bullet-hell patterns.
A compact Bullet Hell game for Windows, built from scratch in under 100 kilobytes.
Source code for the game Tux-vs-Mutant-Window made in Bash
A bullet hell game programmed using HTML5 and JS.
LuaSTG Sub, a modern version of the LuaSTG engine. LuaSTG Sub,现代化的 LuaSTG 引擎分支。
a tech demo for a bullet hell game. for the full game visit https://gilmi.me/nyx
Better particle system for 3d STG games.
An Unreal Engine toolkit 🧰 to create your own Levels, Bullets and Enemies by using customized Data Tables, Structures, Behavior Trees, etc. All this without editing any actor directly 👾
A space-themed shoot 'em up game.
My first unity project, a horizontal scroll shooting game, fan work of Touhou Project.(东方project同人横板射击游戏)
A hardcore shoot'em up featuring weapon switching/upgrading and tough bosses.
🎯 Top down shooter game made in Unity
An all in one Godot 4 node to make all kinds of laserbeams with no coding required.
An AIE Holiday Coding Challenge. A Bullet-Hell game that implements flocking in C/C++ using the Raylib framework.
Add a description, image, and links to the bullet-hell topic page so that developers can more easily learn about it.
To associate your repository with the bullet-hell topic, visit your repo's landing page and select "manage topics."