Stars
Bachelor's thesis for the Bachelor Degree in Informatics Engineering at the Polytechnic University of Catalonia.
DirectDraw and Direct3D 1-7 compatibility, performance and visual enhancements for Windows Vista, 7, 8, 10 and 11
❤️ A ready to use cmake skeleton using GLFW, Glew and glm. 👍
A Unity port of Brunetons improved atmospheric scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
Simple hello world example of using filament within a Qt window
Unified Lobby Networking library in C++, providing cross-play between Steam lobbies, Gog Galaxy lobbies, and Enet sockets.
Tools to work with android .dex and java .class files
The decompiled back-end of the game "Façade", which was written entirely in Java.
A library for detecting and resolving intersections between two surface meshes.
Powerful and flexible library for loading, caching and displaying images on Android.
Runtime mesh import example for Unity
This is a modified version of crowbar which was converted from VB(Visual Basic) to C#.
An open access book on Python, OpenGL and Scientific Visualization, Nicolas P. Rougier, 2018
Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex