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TkDND is an extension that adds native drag & drop capabilities to the Tk toolkit

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TkDND

TkDND is an extension that adds native drag & drop capabilities to the Tk toolkit.

It can be used with any Tk version equal or greater to 8.4 and currently only the UNIX (X-Windows), Microsoft Windows (XP, Vista, 7, 8, 8.1, 10, 11) and OS X (10.5+) operating systems are supported (under OS X Tk version 8.5 is required).

Current Travis/AppVeyor CI build status for TkDND:

OS Master Branch
Linux: Ubuntu Xenial 16.04, x86-64, Tcl/Tk 8.6 Build Status
Windows, x86, x86-64, Tcl/Tk 8.6 Build status
macOS: macOS 10.13, x86-64, Tcl/Tk 8.5 Build Status
macOS: macOS 12.6, x86-64, Tcl/Tk 8.6 (Homebrew) Build Status

Installation

Requirements

  • An installation of Tcl/Tk, with version >= 8.4 (>= 8.5 for OS X). The Tcl/Tk installation must contain the files tclConfig.sh, tkConfig.sh and the development libraries, under Unix/Linux/OSX/Windows, if you want to use configure/make. The files tclConfig.sh, and tkConfig.sh are not required if you want to use CMake.
  • CMake, version >= 3.2.
  • A working C/C++ compiler.
  • tclsh/wish must be in the PATH environmental variable. Typing tclsh in a command prompt/terminal, must run the executable from the Tcl/Tk installation TkDND will be built against.

Build with CMake (the suggested way)

CMake is a cross-platform family of tools designed to build, test and package software. In order to build TkDND with CMake, perform the following steps:

Windows

Visual Studio

Execute the tools command prompt, according to the desired architecture (32/64 bits - it must match the architecture of the Tcl/Tk installation). For 32-bits build, execute the "x86 Native Tools Command Prompt for VS 2017", and for 64-bits execute the "x86 Native Tools Command Prompt for VS 2017". You can download the Visual Studio Community edition for free, from Microsoft: https://visualstudio.microsoft.com/vs/community/.

After the command prompt has opened, execute the following:

cd <tkdnd-src-directory>/cmake
build.bat (for 32-bit) or build64.bat (for 64-bits)

If system detection has completed without errors, two new directories will be created, debug-nmake-x86_32 and release-nmake-x86_32, for building debug/release builds for 32-bits, or debug-nmake-x86_64 and release-nmake-x86_64 for building debug/release builds for 64-bits.

For building a(ny) release:

cd release-nmake-x86_64
nmake install

The resulting binaries will be placed in <tkdnd-src-directory>/cmake/runtime directory.

The whole process should like like the following output:

D:\Users\petasis\tkdnd\cmake>build64
-- The C compiler identification is MSVC 19.14.26431.0
-- The CXX compiler identification is MSVC 19.14.26431.0
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.14.26428/bin/Hostx64/x64/cl.exe
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.14.26428/bin/Hostx64/x64/cl.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.14.26428/bin/Hostx64/x64/cl.exe
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.14.26428/bin/Hostx64/x64/cl.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Looking for include file Strsafe.h
-- Looking for include file Strsafe.h - found
-- ===========================================================
--  Welcome to the tkdnd 2.9 build system!
--   * Selected generator:  NMake Makefiles
--   * Operating System ID: Windows-10.0.17134-AMD64
--   * Installation Directory: D:/Users/petasis/tkdnd/cmake/runtime
-- ===========================================================
-- Searching for Tcl/Tk...
-- Found Tclsh: C:/dev/ActiveTcl64/bin/tclsh.exe (found version "8.6")
-- Found TCL: C:/dev/ActiveTcl64/lib/tcl86t.lib
-- Found TCLTK: C:/dev/ActiveTcl64/lib/tcl86t.lib
-- Found TK: C:/dev/ActiveTcl64/lib/tk86t.lib
--   TCL_TCLSH:               C:/dev/ActiveTcl64/bin/tclsh.exe
--   TCL_INCLUDE_PATH:        C:/dev/ActiveTcl64/include
--   TCL_STUB_LIBRARY:        C:/dev/ActiveTcl64/lib/tclstub86.lib
--   TCL_LIBRARY:             C:/dev/ActiveTcl64/lib/tcl86t.lib
--   TK_WISH:                 C:/dev/ActiveTcl64/bin/wish.exe
--   TK_INCLUDE_PATH:         C:/dev/ActiveTcl64/include
--   TK_STUB_LIBRARY:         C:/dev/ActiveTcl64/lib/tkstub86.lib
--   TK_LIBRARY:              C:/dev/ActiveTcl64/lib/tk86t.lib
--       + Shared Library: tkdnd
-- Configuring done
-- Generating done
-- Build files have been written to: D:/Users/petasis/tkdnd/cmake/debug-nmake-x86_64
-- The C compiler identification is MSVC 19.14.26431.0
-- The CXX compiler identification is MSVC 19.14.26431.0
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.14.26428/bin/Hostx64/x64/cl.exe
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.14.26428/bin/Hostx64/x64/cl.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.14.26428/bin/Hostx64/x64/cl.exe
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.14.26428/bin/Hostx64/x64/cl.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Looking for include file Strsafe.h
-- Looking for include file Strsafe.h - found
-- ===========================================================
--  Welcome to the tkdnd 2.9 build system!
--   * Selected generator:  NMake Makefiles
--   * Operating System ID: Windows-10.0.17134-AMD64
--   * Installation Directory: D:/Users/petasis/tkdnd/cmake/runtime
-- ===========================================================
-- Searching for Tcl/Tk...
-- Found Tclsh: C:/dev/ActiveTcl64/bin/tclsh.exe (found version "8.6")
-- Found TCL: C:/dev/ActiveTcl64/lib/tcl86t.lib
-- Found TCLTK: C:/dev/ActiveTcl64/lib/tcl86t.lib
-- Found TK: C:/dev/ActiveTcl64/lib/tk86t.lib
--   TCL_TCLSH:               C:/dev/ActiveTcl64/bin/tclsh.exe
--   TCL_INCLUDE_PATH:        C:/dev/ActiveTcl64/include
--   TCL_STUB_LIBRARY:        C:/dev/ActiveTcl64/lib/tclstub86.lib
--   TCL_LIBRARY:             C:/dev/ActiveTcl64/lib/tcl86t.lib
--   TK_WISH:                 C:/dev/ActiveTcl64/bin/wish.exe
--   TK_INCLUDE_PATH:         C:/dev/ActiveTcl64/include
--   TK_STUB_LIBRARY:         C:/dev/ActiveTcl64/lib/tkstub86.lib
--   TK_LIBRARY:              C:/dev/ActiveTcl64/lib/tk86t.lib
--       + Shared Library: tkdnd
-- Configuring done
-- Generating done
-- Build files have been written to: D:/Users/petasis/tkdnd/cmake/release-nmake-x86_64

D:\Users\petasis\tkdnd\cmake>cd release-nmake-x86_64

D:\Users\petasis\tkdnd\cmake\release-nmake-x86_64>nmake install

Microsoft (R) Program Maintenance Utility Version 14.14.26431.0
Copyright (C) Microsoft Corporation.  All rights reserved.

Scanning dependencies of target tkdnd2.9
[ 50%] Building CXX object CMakeFiles/tkdnd2.9.dir/win/TkDND_OleDND.cpp.obj
TkDND_OleDND.cpp
[100%] Linking CXX shared library libtkdnd2.9.dll
tclstub86.lib(tclStubLib.obj) : MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance
   Creating library tkdnd2.9.lib and object tkdnd2.9.exp
Generating code
Finished generating code
[100%] Built target tkdnd2.9
Install the project...
-- Install configuration: "Release"
-- Installing: D:/Users/petasis/tkdnd/cmake/runtime/tkdnd2.9/tkdnd2.9.lib
-- Installing: D:/Users/petasis/tkdnd/cmake/runtime/tkdnd2.9/libtkdnd2.9.dll
-- Installing: D:/Users/petasis/tkdnd/cmake/runtime/tkdnd2.9/pkgIndex.tcl
-- Up-to-date: D:/Users/petasis/tkdnd/cmake/runtime/tkdnd2.9/tkdnd.tcl
-- Up-to-date: D:/Users/petasis/tkdnd/cmake/runtime/tkdnd2.9/tkdnd_generic.tcl
-- Up-to-date: D:/Users/petasis/tkdnd/cmake/runtime/tkdnd2.9/tkdnd_compat.tcl
-- Up-to-date: D:/Users/petasis/tkdnd/cmake/runtime/tkdnd2.9/tkdnd_macosx.tcl
-- Up-to-date: D:/Users/petasis/tkdnd/cmake/runtime/tkdnd2.9/tkdnd_unix.tcl
-- Up-to-date: D:/Users/petasis/tkdnd/cmake/runtime/tkdnd2.9/tkdnd_windows.tcl

Unix, Linux

Open a terminal and execute the following:

cd <tkdnd-src-directory>/cmake
bash build.sh (for 32-bit) or bash build64.sh (for 64-bits)

If system detection has completed without errors, two new directories will be created, debug-nmake-x86_32 and release-nmake-x86_32, for building debug/release builds for 32-bits, or debug-nmake-x86_64 and release-nmake-x86_64 for building debug/release builds for 64-bits.

For building a(ny) release:

cd release-nmake-x86_64
make install

The resulting binaries will be placed in <tkdnd-src-directory>/cmake/runtime directory.

The whole process should like like the following output:

$ bash build64.sh
-- The C compiler identification is GNU 8.1.1
-- The CXX compiler identification is GNU 8.1.1
-- Check for working C compiler: /usr/bin/gcc
-- Check for working C compiler: /usr/bin/gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /usr/bin/g++
-- Check for working CXX compiler: /usr/bin/g++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Searching for X11...
-- Looking for XOpenDisplay in /usr/lib64/libX11.so;/usr/lib64/libXext.so
-- Looking for XOpenDisplay in /usr/lib64/libX11.so;/usr/lib64/libXext.so - found
-- Looking for gethostbyname
-- Looking for gethostbyname - found
-- Looking for connect
-- Looking for connect - found
-- Looking for remove
-- Looking for remove - found
-- Looking for shmat
-- Looking for shmat - found
-- Found X11: /usr/lib64/libX11.so
--   X11_INCLUDE_DIR:         /usr/include
--   X11_LIBRARIES:           /usr/lib64/libX11.so/usr/lib64/libXext.so
-- ===========================================================
--  Welcome to the tkdnd 2.9 build system!
--   * Selected generator:  Unix Makefiles
--   * Operating System ID: Linux-4.16.16-300.fc28.x86_64-x86_64
--   * Installation Directory: /home/petasis/tkdnd/cmake/runtime
-- ===========================================================
-- Searching for Tcl/Tk...
-- Found Tclsh: /bin/tclsh (found version "8.6")
-- Found TCL: /usr/lib64/libtcl.so
-- Found TCLTK: /usr/lib64/libtcl.so
-- Found TK: /usr/lib64/libtk.so
--   TCL_TCLSH:               /bin/tclsh
--   TCL_INCLUDE_PATH:        /usr/include
--   TCL_STUB_LIBRARY:        /usr/lib64/libtclstub8.6.a
--   TCL_LIBRARY:             /usr/lib64/libtcl.so
--   TK_WISH:                 /bin/wish
--   TK_INCLUDE_PATH:         /usr/include
--   TK_STUB_LIBRARY:         /usr/lib64/libtkstub8.6.a
--   TK_LIBRARY:              /usr/lib64/libtk.so
--       + Shared Library: tkdnd
-- Configuring done
-- Generating done
-- Build files have been written to: /home/petasis/tkdnd/cmake/debug-nmake-x86_64
-- The C compiler identification is GNU 8.1.1
-- The CXX compiler identification is GNU 8.1.1
-- Check for working C compiler: /usr/bin/gcc
-- Check for working C compiler: /usr/bin/gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /usr/bin/g++
-- Check for working CXX compiler: /usr/bin/g++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Searching for X11...
-- Looking for XOpenDisplay in /usr/lib64/libX11.so;/usr/lib64/libXext.so
-- Looking for XOpenDisplay in /usr/lib64/libX11.so;/usr/lib64/libXext.so - found
-- Looking for gethostbyname
-- Looking for gethostbyname - found
-- Looking for connect
-- Looking for connect - found
-- Looking for remove
-- Looking for remove - found
-- Looking for shmat
-- Looking for shmat - found
-- Found X11: /usr/lib64/libX11.so
--   X11_INCLUDE_DIR:         /usr/include
--   X11_LIBRARIES:           /usr/lib64/libX11.so/usr/lib64/libXext.so
-- ===========================================================
--  Welcome to the tkdnd 2.9 build system!
--   * Selected generator:  Unix Makefiles
--   * Operating System ID: Linux-4.16.16-300.fc28.x86_64-x86_64
--   * Installation Directory: /home/petasis/tkdnd/cmake/runtime
-- ===========================================================
-- Searching for Tcl/Tk...
-- Found Tclsh: /bin/tclsh (found version "8.6")
-- Found TCL: /usr/lib64/libtcl.so
-- Found TCLTK: /usr/lib64/libtcl.so
-- Found TK: /usr/lib64/libtk.so
--   TCL_TCLSH:               /bin/tclsh
--   TCL_INCLUDE_PATH:        /usr/include
--   TCL_STUB_LIBRARY:        /usr/lib64/libtclstub8.6.a
--   TCL_LIBRARY:             /usr/lib64/libtcl.so
--   TK_WISH:                 /bin/wish
--   TK_INCLUDE_PATH:         /usr/include
--   TK_STUB_LIBRARY:         /usr/lib64/libtkstub8.6.a
--   TK_LIBRARY:              /usr/lib64/libtk.so
--       + Shared Library: tkdnd
-- Configuring done
-- Generating done
-- Build files have been written to: /home/petasis/tkdnd/cmake/release-nmake-x86_64

$ cd release-nmake-x86_64
$ make install
Scanning dependencies of target tkdnd2.9
[ 25%] Building C object CMakeFiles/tkdnd2.9.dir/unix/TkDND_XDND.c.o
[ 50%] Building C object CMakeFiles/tkdnd2.9.dir/unix/tkUnixSelect.c.o
[ 75%] Building C object CMakeFiles/tkdnd2.9.dir/unix/Cursors.c.o
[100%] Linking C shared library libtkdnd2.9.so
[100%] Built target tkdnd2.9
Install the project...
-- Install configuration: "Release"
-- Installing: /home/petasis/tkdnd/cmake/runtime/tkdnd2.9/libtkdnd2.9.so
-- Installing: /home/petasis/tkdnd/cmake/runtime/tkdnd2.9/pkgIndex.tcl
-- Installing: /home/petasis/tkdnd/cmake/runtime/tkdnd2.9/tkdnd.tcl
-- Installing: /home/petasis/tkdnd/cmake/runtime/tkdnd2.9/tkdnd_generic.tcl
-- Installing: /home/petasis/tkdnd/cmake/runtime/tkdnd2.9/tkdnd_compat.tcl
-- Installing: /home/petasis/tkdnd/cmake/runtime/tkdnd2.9/tkdnd_macosx.tcl
-- Installing: /home/petasis/tkdnd/cmake/runtime/tkdnd2.9/tkdnd_unix.tcl
-- Installing: /home/petasis/tkdnd/cmake/runtime/tkdnd2.9/tkdnd_windows.tcl

Build with configure/make

Windows

G++ and MSYS2

If you don't want to use CMake, you can install MSYS2 and the G++ compiler (TkDND requires a C++ compiler for Windows). You can follow these instructions to install MSYS2:

https://github.com/orlp/dev-on-windows/wiki/Installing-GCC--&-MSYS2

After installing MSYS2, and making sure that your Tcl/Tk installation can be used from inside MSYS2 terminal, you can use the standard configure/make install procedure to build TkDND. You can automate the configuration process, by running in an MSYS2 terminal:

cd <tkdnd-src-directory>
tclsh tcl-conf
make install

The resulting binaries will be placed in <tkdnd-src-directory>/cmake/runtime directory.

Unix, Linux

If you don't want to use CMake, you can use configure/make to build TkDND. Just open a terminal and execute the following:

cd <tkdnd-src-directory>
tclsh tcl-conf
make install

The resulting binaries will be placed in <tkdnd-src-directory>/cmake/runtime directory.