Game engine programmer at DontNod. Too many projects and I don't love them all equally.
- Montreuil, France
-
07:06
(UTC +01:00) - https://lutopia.net
- @lutopia_t
- @lutopia@mastodon.social
- https://lutopia.itch.io/
- https://soundcloud.com/clean-tonic-tune
Nicolas Phister
phisko
Lead Engine Programmer at DONTNOD Entertainment.
Former C++ and OOP teacher at Epitech.
DONTNOD Entertainment Paris, France
Andrew Kelley
andrewrk
Lead developer & president of Zig Software Foundation
@ziglang Portland, Oregon
Legulysse
Indie Dev, Freelance Gameplay and Tools Programmer.
Previously employed at Cyanide, Dontnod, and Tactical Adventures.
France
Alexander Overvoorde
Overv
Software developer with a curiosity for the whole stack from transistors to Vulkan to Kubernetes to frontend development.
Delft, The Netherlands
Frédéric Meslin
Marzac
Independent embedded software, DSP, hardware and consulting freelance engineer. Electronic music instruments developer. Making digital arts.
Fred's LAB Germany
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
Sam Hocevar
samhocevar
Developer or past developer for Debian, VLC, GNOME, libcaca, zzuf, wincompose, also Remember Me, Life Is Strange, Vampyr…
@dontnod Paris, France
Guillaume
PGui
I'm a gameplay programmer at Ubisoft !
Prev: GPP/Tools at Dontnod Entertainment.
@Ubisoft France