C# skeletal animation library and editor.
Features:
- multiple skins per bone
- animation layering, blending and interpolating
- editor
- spritesheet instead of many textures
- flood-fill texture area selecting
- animation of specific bones
- fast and compact protobuf based file format
- SFML.Net and XNA libraries
Skeleton in action: http://www.youtube.com/watch?v=ToxC2ppu4UM
Editor usage:
- Load texture with File->Load texture
- Create new bones with Ctrl + LMB(left mouse button)
- Change bone length with Shift + hold LMB
- Click RMB(right mouse button) on bone for context menu
- Zoom view with mouse wheel
- Pan view with MMB (middle mouse button)
- Press Delete to remove bone or skin