Yixun Liang
Paper PDF (Arxiv) | Project Page (Coming Soon)
Examples of text-to-3D content creations with our framework, the LucidDreamer, within ~35mins on A100.
We present a text-to-3D generation framework, named the LucidDreamer, to distill high-fidelity textures and shapes from pretrained 2D diffusion models.
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The recent advancements in text-to-3D generation mark a significant milestone in generative models, unlocking new possibilities for creating imaginative 3D assets across various real-world scenarios. While recent advancements in text-to-3D generation have shown promise, they often fall short in rendering detailed and high-quality 3D models. This problem is especially prevalent as many methods base themselves on Score Distillation Sampling (SDS). This paper identifies a notable deficiency in SDS, that it brings inconsistent and low-quality updating direction for the 3D model, causing the over-smoothing effect. To address this, we propose a novel approach called Interval Score Matching (ISM). ISM employs deterministic diffusing trajectories and utilizes interval-based score matching to counteract over-smoothing. Furthermore, we incorporate 3D Gaussian Splatting into our text-to-3D generation pipeline. Extensive experiments show that our model largely outperforms the state-of-the-art in quality and training efficiency.
Our code is now released! Please refer to this link for detailed training instructions.
- Release the basic training codes
- Release the guidance documents
- Release the training codes for more applications
@misc{EnVision2023luciddreamer,
title={LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching},
author={Yixun Liang and Xin Yang and Jiantao Lin and Haodong Li and Xiaogang Xu and Yingcong Chen},
year={2023},
eprint={2311.11284},
archivePrefix={arXiv},
primaryClass={cs.CV}
}
This work is built on many amazing research works and open-source projects:
Thanks for their excellent work and great contribution to 3D generation area.