This crate allows the creation and usage of TUN interfaces, the aim is to make this cross-platform.
First, add the following to your Cargo.toml
:
[dependencies]
tun = "0.5"
Next, add this to your crate root:
extern crate tun;
If you want to use the TUN interface with async, you can use as_raw_fd()
The following example creates and configures a TUN interface and starts reading packets from it.
use std::io::Read;
extern crate tun;
fn main() {
let mut config = tun::Configuration::default();
config.address((10, 0, 0, 1))
.netmask((255, 255, 255, 0))
.up();
#[cfg(target_os = "linux")]
config.platform(|config| {
config.packet_information(true);
});
let mut dev = tun::create(&config).unwrap();
let mut buf = [0; 4096];
loop {
let amount = dev.read(&mut buf).unwrap();
println!("{:?}", &buf[0 .. amount]);
}
}
Not every platform is supported.
You will need the tun
module to be loaded and root is required to create
interfaces.
It just werks, but you have to set up routing manually.
You can pass the file descriptor of the TUN device to rust-tun
to create the interface.
Here is an example to create the TUN device on iOS and pass the fd
to rust-tun
:
// Swift
class PacketTunnelProvider: NEPacketTunnelProvider {
override func startTunnel(options: [String : NSObject]?, completionHandler: @escaping (Error?) -> Void) {
let tunnelNetworkSettings = createTunnelSettings() // Configure TUN address, DNS, mtu, routing...
setTunnelNetworkSettings(tunnelNetworkSettings) { [weak self] error in
let tunFd = self?.packetFlow.value(forKeyPath: "socket.fileDescriptor") as! Int32
DispatchQueue.global(qos: .default).async {
start_tun(tunFd)
}
completionHandler(nil)
}
}
}
#[no_mangle]
pub extern "C" fn start_tun(fd: std::os::raw::c_int) {
let mut cfg = tun::Configuration::default();
cfg.raw_fd(fd);
let mut tun = tun::create(&cfg).unwrap();
//TODO process in thread or async
}