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Releases: g-truc/ogl-samples

OpenGL Samples 4.5.3.0

10 Jul 18:32
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  • Improved test automation: A single template image per test with heuristics
  • Improved gl-320-fbo-srgb-blend test
  • Improved and fixed many tests

OpenGL Samples 4.5.2.0

22 Sep 20:43
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  • Added gl-320-fbo-blend-points sample
  • Added gl-400-buffer-uniform-array sample
  • Added gl-410-buffer-uniform-array sample
  • Added gl-430-texture-fetch-dependent sample
  • Many updated samples
  • Updated template images for current drivers
  • Updated GLM to 0.9.7.1 and GLI to 0.7.1.0
  • Fixed gl-320-draw-instanced #55
  • Fixed gl-430-program-binary #48

OpenGL Samples 4.5.1.0

26 Jul 14:17
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  • Updated gl-320-fbo-srgb sample to be more meaningful
  • Added gl-320-fbo-srgb-decode-ext sample
  • Added gl-430-fbo-srgb-decode sample
  • Added gl-450-conservative-raster-nv sample
  • Added gl-320-fbo-blend sample
  • Added gl-320-fbo-srgb sample
  • Added gl-320-fbo-srgb-blend sample
  • Added gl-320-fbo-srgb-decode-ext sample
  • Added gl-500-fbo-layered-nv sample
  • Added gl-320-texture-lod sample
  • Added gl-320-fbo-depth-stencil sample
  • Added gl-440-fbo-depth-stencil sample
  • Added gl-500-primitive-shading-nv sample
  • Added gl-500-shader-blend-intel sample
  • Added gl-500-shader-blend-nv sample
  • Reorganized vendor and ARB samples into GL5 hardware samples