Releases: g-truc/ogl-samples
Releases · g-truc/ogl-samples
OpenGL Samples 4.5.3.0
- Improved test automation: A single template image per test with heuristics
- Improved gl-320-fbo-srgb-blend test
- Improved and fixed many tests
OpenGL Samples 4.5.2.0
- Added gl-320-fbo-blend-points sample
- Added gl-400-buffer-uniform-array sample
- Added gl-410-buffer-uniform-array sample
- Added gl-430-texture-fetch-dependent sample
- Many updated samples
- Updated template images for current drivers
- Updated GLM to 0.9.7.1 and GLI to 0.7.1.0
- Fixed gl-320-draw-instanced #55
- Fixed gl-430-program-binary #48
OpenGL Samples 4.5.1.0
- Updated gl-320-fbo-srgb sample to be more meaningful
- Added gl-320-fbo-srgb-decode-ext sample
- Added gl-430-fbo-srgb-decode sample
- Added gl-450-conservative-raster-nv sample
- Added gl-320-fbo-blend sample
- Added gl-320-fbo-srgb sample
- Added gl-320-fbo-srgb-blend sample
- Added gl-320-fbo-srgb-decode-ext sample
- Added gl-500-fbo-layered-nv sample
- Added gl-320-texture-lod sample
- Added gl-320-fbo-depth-stencil sample
- Added gl-440-fbo-depth-stencil sample
- Added gl-500-primitive-shading-nv sample
- Added gl-500-shader-blend-intel sample
- Added gl-500-shader-blend-nv sample
- Reorganized vendor and ARB samples into GL5 hardware samples