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Pull requests: g-truc/ogl-samples

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Update test.hpp
#90 by elect86 was merged Aug 30, 2020 Loading…
Added Support for Mingw-w64
#89 by WildRackoon was merged Aug 30, 2020 Loading…
Remove dead code in gl-330-texture-swizzle
#87 by Zegeri was merged Aug 30, 2020 Loading…
Fixing small differences in template image
#86 by NeilMonday was merged Oct 25, 2017 Loading…
Fixed shaders path
#85 by elect86 was merged Sep 7, 2017 Loading…
Update es-300-fbo-srgb.cpp
#82 by elect86 was merged Apr 10, 2017 Loading… 4.5.4
Added glsl 450
#79 by elect86 was merged Apr 10, 2017 Loading… 4.5.4
Added glsl 450
#78 by elect86 was merged Apr 10, 2017 Loading… 4.5.4
Added ClearBuffer before rendering. invalid
#76 by citrix123 was closed Dec 19, 2016 Loading…
Fixed #61 gl-320-buffer-uniform bug
#75 by vtxf was merged Jul 7, 2016 Loading… 4.5.3
Update gl-430-perf-monitor-amd.cpp bug
#64 by elect86 was merged Apr 19, 2016 Loading… 4.5.3
gl-multicast-nv example
#63 by amhagan was closed Sep 7, 2017 Loading…
Fix gl-320 primitive-point-quad vertex shader invalid
#60 by ghost was closed Dec 31, 2015 Loading…
Update gl-320-draw-multiple.cpp
#58 by elect86 was merged Apr 19, 2016 Loading…
Remove windows.h bug
#56 by morganbengtsson was merged Apr 19, 2016 Loading… 4.5.3
Update gl-320-buffer-uniform.cpp
#51 by elect86 was merged Sep 6, 2015 Loading…
Update buffer-storage.vert
#36 by dvelasquez1987 was closed May 2, 2014 Loading…
Update fbo-render.vert bug
#35 by dvelasquez1987 was closed May 24, 2014 Loading… 4.4.2
Update glsl-cast-fail.vert
#30 by dvelasquez1987 was closed Mar 12, 2014 Loading…
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