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forward declarations for C++ std headers
Godot Engine – Multi-platform 2D and 3D game engine
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
daslang - high-performance statically strong typed scripting language
A collection of open source c/c++ libraries for gamedev
A procedural geometry generation library for C++11
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
A collection of open source c/c++ libraries for gamedev
Modular node graph based noise generation library using SIMD, C++17 and templates
Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.
Mesh optimization library that makes meshes smaller and faster to render
An extensive collection of dark Qt Creator color schemes with preview screenshots.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
How to static link Filament to your application and render to a WebGL canvas.
Open source c++ skeletal animation library and toolset
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
A small, dependency-free node editor for dear imgui
A collection of awesome dear imgui bindings, extensions and resources
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A modern cross-platform low-level graphics library and rendering framework