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🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
A serialization format for various persistent Vulkan object types.
Personal hobby project to experiment with various rendering techniques.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
C++11 library. Small vector. Static vector. Small flat map/set. Static flat map/set. Compact vector. Segmented vector/devector.
A C++20 library for fast serialization, deserialization and validation using reflection. Supports JSON, BSON, CBOR, flexbuffers, msgpack, TOML, UBJSON, XML, YAML / msgpack.org[C++20]
Audio decoding libraries for C/C++, each in a single source file.
A set of C++ classes that provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound, A…
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Roaring bitmaps in C (and C++), with SIMD (AVX2, AVX-512 and NEON) optimizations: used by Apache Doris, ClickHouse, and StarRocks
Code and dataset for photorealistic Codec Avatars driven from audio
Official implementations for paper: Anydoor: zero-shot object-level image customization
Let us democratise high-resolution generation! (CVPR 2024)
Hunt down social media accounts by username across social networks
Fast and lightweight x86/x86-64 disassembler and code generation library
Cap'n Proto serialization/RPC system - core tools and C++ library
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Bringing Old Photo Back to Life (CVPR 2020 oral)
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks