This is not a fork. This is a repository of scripts to automatically build Microsoft's vscode
repository into freely-licensed binaries with a community-driven default configuration.
π π Download latest release here π π
More info / helpful tips are here.
If you are on a Mac and have Homebrew installed:
brew install --cask vscodium
Note for Mac macOS Mojave users: if you see "App can't be opened because Apple cannot check it for malicious software" when opening VSCodium the first time, you can right-click the application and choose Open. This should only be required the first time opening on Mojave.
If you use Windows and have Windows Package Manager installed:
winget install vscodium
If you use Windows and have Chocolatey installed (thanks to @Thilas):
choco install vscodium
If you use Windows and have Scoop installed:
scoop bucket add extras
scoop install vscodium
VSCodium is available in the Snap Store as Codium, published by the Snapcrafters community. If your GNU/Linux distribution has support for snaps:
snap install codium
You can always install using the downloads (deb, rpm, tar) on the releases page, but you can also install using your favorite package manager and get automatic updates. @paulcarroty has set up a repository with instructions here. Any issues installing VSCodium using your package manager should be directed to that repository's issue tracker.
VSCodium is available in AUR as package vscodium-bin, maintained by @binex-dsk. An alternative package vscodium-git, maintained by @cedricroijakkers, is also available should you wish to compile from source yourself.
VSCodium is (unofficially) available as a Flatpak app here and the build repo is here. If your distribution has support for flatpak, and you have enabled the flathub repo:
flatpak install flathub com.vscodium.codium
flatpak run com.vscodium.codium
This repository contains build files to generate free release binaries of Microsoft's VS Code. When we speak of "free software", we're talking about freedom, not price.
Microsoft's releases of Visual Studio Code are licensed under this not-FLOSS license and contain telemetry/tracking. According to this comment from a Visual Studio Code maintainer:
When we [Microsoft] build Visual Studio Code, we do exactly this. We clone the vscode repository, we lay down a customized product.json that has Microsoft specific functionality (telemetry, gallery, logo, etc.), and then produce a build that we release under our license.
When you clone and build from the vscode repo, none of these endpoints are configured in the default product.json. Therefore, you generate a "clean" build, without the Microsoft customizations, which is by default licensed under the MIT license
This repo exists so that you don't have to download+build from source. The build scripts in this repo clone Microsoft's vscode repo, run the build commands, and upload the resulting binaries to GitHub releases. These binaries are licensed under the MIT license. Telemetry is disabled.
If you want to build from source yourself, head over to Microsoft's vscode repo and follow their instructions. This repo exists to make it easier to get the latest version of MIT-licensed VS Code.
Microsoft's build process (which we are running to build the binaries) does download additional files. This was brought up in Microsoft/vscode#49159 and Microsoft/vscode#45978. These are the packages downloaded during build:
- Extensions from the Microsoft Marketplace:
- ms-vscode.node-debug2
- ms-vscode.node-debug
- From Electron releases (using gulp-atom-electron)
- electron
- ffmpeg
For more information on getting all the telemetry disabled and tips for migrating from Visual Studio Code to VSCodium, have a look at this Docs page.
According to the VS Code Marketplace Terms of Use, you may only install and use Marketplace Offerings with Visual Studio Products and Services. For this reason, VSCodium uses open-vsx.org, an open source registry for VS Code extensions. See the Extensions + Marketplace section on the Docs page for more details.
Please note that some Visual Studio Code extensions have licenses that restrict their use to the official Visual Studio Code builds and therefore do not work with VSCodium. See this note on the Docs page for what's been found so far and possible workarounds.
If you would like to see the commands we run to build vscode
into VSCodium binaries, have a look at the workflow files in .github/workflow
(for GNU/Linux and macOS builds) and the win32-build.yml
file (for Windows builds). These build files call all the other scripts in the repo. If you find something that doesn't make sense, feel free to ask about it on Gitter.
The builds are run every day, but exit early if there isn't a new release from Microsoft.
The minimal version is limitted by the core component Electron, you may want to check its supported platform list.
- macOS (
zip
,dmg
) OS X 10.10 or newer x64 - macOS (
zip
,dmg
) macOS 11.0 or newer arm64 via x64 emulation, see status issue - GNU/Linux x64 (
deb
,rpm
,AppImage
,tar.gz
) - GNU/Linux x86 (
deb
,rpm
,tar.gz
) (up to v1.35.1) - GNU/Linux arm64 (
deb
,tar.gz
) - GNU/Linux armhf (
deb
,tar.gz
) - Windows 7 or newer x64
- Windows 7 or newer x86
- Windows 10 arm64
If you would like to support the development of VSCodium, feel free to send BTC to 3PgjE95yzBDTrSPxPiqoxSgZFuKPPAix1N
.
Special thanks to:
- @estatra for the latest logo
- @jaredreich for the previous logo