TeodorVecerdi
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Unity and .NET Developer at Pearson working on Mondly VR 🥽
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Pearson
- Brasov, Romania
- https://vecerdi.dev
- @TeodorVecerdi
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DialogueGraph
DialogueGraph PublicOpen-source node-based tool for developing branching conversation trees
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UnityGeometryGraph
UnityGeometryGraph PublicNode-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes
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UnityCommandPalette
UnityCommandPalette PublicAn extendable command palette for the Unity Editor designed to streamline workflow. It allows quick access to commands and supports custom plugin integration.
C# 1
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