Highlights
- Pro
Stars
felixge's notes on the various go profiling methods that are available.
jjmac / unity-utils
Forked from nothke/unity-utilsA set of single script utils used throughout my projects
This tool allows users to generate sets of unique images and metadata using weighted layer collections.
Rapid, easy full-stack web development starter kit in Go
Easy to use F#-like ~discriminated~ unions for C# with exhaustive compile time matching
The Elastic stack (ELK) powered by Docker and Compose.
Procedural Landmass Generation in Unity
Cross-engine tool for lossless compression of sprites with identical areas
Zero Allocation StringBuilder for .NET and Unity.
Provides an efficient allocation free async/await integration for Unity.
The most opinionated Go source code linter for code audit.
LeanTween is an efficient animation engine for Unity
A barebones WebSocket client and server implementation written in 100% Java.
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
📝 Algorithms and data structures implemented in JavaScript with explanations and links to further readings
Zircon is an extensible and user-friendly, multiplatform tile engine.
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A guide for the rest of us on using C++ templates.
Header-only Perlin noise library for modern C++ (C++17/C++20)