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This repository contains the source code for the paper First Order Motion Model for Image Animation
[ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction
A complete head tracking pipeline from videos to NeRF/3DGS-ready datasets.
This is an implementation for the paper '3D Gaussian Ray Tracing: Fast Tracing of Paticle Scenes"
[ECCV 2024 Oral] LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation.
Official implementation for Hierarachical Diffusion Model in CVPR24 Template free reconstruction of human object interaction
Lightweight Python framework that provides a high-level API for creating and rendering scenes with Blender.
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Code for SIGGRAPH2024 paper "ContourCraft: Learning to Resolve Intersections in Neural Multi-Garment Simulations"
DepthSplat: Connecting Gaussian Splatting and Depth
ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild (ECCV2024)
[CVPR 2024] SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusion
Code of Pyramidal Flow Matching for Efficient Video Generative Modeling
X-Avatar: Expressive Human Avatars (CVPR2023)
Depth Pro: Sharp Monocular Metric Depth in Less Than a Second.
The repo for "Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image" and "Metric3Dv2: A Versatile Monocular Geometric Foundation Model..."
DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos