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Sistemas Graficos

JavaScript application running on WebGL library that creates a 3D scene in a web browser.

This application was developed as a project for a Computer Graphics course at the University of Buenos Aires. The objective was to create a 3D scene where a city would be dynamically created on load. All drawing techniques can be found in the code as well as camera dynamics, texture settings and shader coding.

  • The drawing techniques used were Sweep and Revolt, both methods developed from the ground up can be found here.
  • Camera code can be found here.
  • Shader code can be found here.

Some demo images of the final result can be found here.

How to run

To get this running, all you need to do is clone the repository and open index.html

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WebGL JavaScript 3D scene application

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