Stars
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Mini-engine for small-scale personal development projects.
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
An open source programming resource intended for graphics programmers.
Lighthouse 2 framework for real-time ray tracing
CUDA Voxelizer to convert polygon meshes into annotated voxel grids
Disassemble to x86/x64 ASM listing the native code generated by the JIT of a managed method.
High performance physically based renderer in C++11