[go: up one dir, main page]

Skip to content
View GarrettGunnell's full-sized avatar
🐼
Like a panda with a mean face
🐼
Like a panda with a mean face

Block or report GarrettGunnell

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
GarrettGunnell/README.md

Hi, I'm Acerola and I'm a graphics programmer.

Let me show you what you've been missing:








Pinned Loading

  1. AcerolaFX AcerolaFX Public

    A suite of GShade shaders for Final Fantasy XIV

    HLSL 932 36

  2. Post-Processing Post-Processing Public

    My Unity post processing pipeline and shaders

    ShaderLab 601 68

  3. Pixel-Sorting Pixel-Sorting Public

    A "real time" pixel sorter for Unity

    C# 197 14

  4. CS2-Smoke-Grenades CS2-Smoke-Grenades Public

    My recreation of CS2's responsive smoke grenades in Unity

    C# 181 19

  5. Water Water Public

    Sum of sines and fft fluid simulation with a physically based water shader

    C# 384 39

  6. Disney-PBR Disney-PBR Public

    An implementation of Disney's principled BRDF

    C# 58 3