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  1. HybridDetect HybridDetect Public

    Heterogeneous & Homogeneous CPU Detect for Intel Processors

    C++ 99 17

  2. XeSS-VALAR-Demo XeSS-VALAR-Demo Public

    Mini-Engine Demonstration of Combining XeSS with VRS Tier 2.

    C++ 11 2

  3. XeGTAO XeGTAO Public archive

    An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

    C++ 717 55

  4. VALAR-API VALAR-API Public

    C 4 2

  5. PresentMon PresentMon Public

    Capture and analyze the high-level performance characteristics of graphics applications on Windows.

    C++ 1.6k 149

  6. gpudetect gpudetect Public

    An example application that demonstrates how to detect which Intel GPU is present, as well as architecture-specific information such as how much memory is available.

    C++ 121 23

Repositories

Showing 10 of 63 repositories
  • HybridDetect Public

    Heterogeneous & Homogeneous CPU Detect for Intel Processors

    GameTechDev/HybridDetect’s past year of commit activity
    C++ 99 MIT 17 2 0 Updated Sep 27, 2024
  • PresentMon Public

    Capture and analyze the high-level performance characteristics of graphics applications on Windows.

    GameTechDev/PresentMon’s past year of commit activity
    C++ 1,616 MIT 149 113 10 Updated Sep 24, 2024
  • ISPCTextureCompressor Public archive

    ISPC Texture Compressor

    GameTechDev/ISPCTextureCompressor’s past year of commit activity
    C++ 437 MIT 97 14 4 Updated Sep 23, 2024
  • .github Public
    GameTechDev/.github’s past year of commit activity
    0 0 0 0 Updated Aug 19, 2024
  • XeSSUnrealPlugin Public

    Intel® XeSS Plugin for Unreal* Engine

    GameTechDev/XeSSUnrealPlugin’s past year of commit activity
    124 MIT 5 3 0 Updated Aug 12, 2024
  • XeSSInspector Public

    Intel® XeSS Inspector is a debugging and validation tool for XeSS

    GameTechDev/XeSSInspector’s past year of commit activity
    9 0 0 0 Updated Jul 30, 2024
  • GameTechDev/VALAR-API’s past year of commit activity
    C 4 MIT 2 0 0 Updated Jun 17, 2024
  • CmdThrottlePolicy Public archive

    sample showing how to use the DX12 CmdThrottlePolicy Extension

    GameTechDev/CmdThrottlePolicy’s past year of commit activity
    C 5 MIT 0 0 0 Updated Jun 17, 2024
  • asteroids_d3d12 Public archive

    Intel Asteroids DirectX 12 Sample

    GameTechDev/asteroids_d3d12’s past year of commit activity
    C++ 128 Apache-2.0 26 0 0 Updated Jun 10, 2024
  • XeGTAO Public archive

    An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

    GameTechDev/XeGTAO’s past year of commit activity
    C++ 717 MIT 55 1 0 Updated Apr 22, 2024

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