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Udon AVL Tree

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A AVL tree implementation for U# based VRChat worlds.

Installation

  1. Install/Add VRChat World SDK 3.7 to your project
  2. Install/Add CyanPlayerObjectPool to your project: https://cyanlaser.github.io/CyanPlayerObjectPool/
  3. Install/Add TLP UdonAVLTree to your project: https://guribo.github.io/TLP/

Versioning

This package is versioned using Semantic Version.

The used pattern MAJOR.MINOR.PATCH indicates:

  1. MAJOR version: incompatible API changes occurred
    • Implication: after updating backup, check and update your scenes/scripts as needed
  2. MINOR version: new functionality has been added in a backward compatible manner
    • Implication: after updating check and update your usages if needed
  3. PATCH version: backward compatible bug fixes were implemented
    • Implication: after updating remove potential workarounds you added

Changelog

All notable changes to this project will be documented in this file.

[0.2.0] - 2024-09-14

🚀 Features

  • Support UdonUtils 9.0

⚙️ Miscellaneous Tasks

  • Fix branch name of GitHub

[0.1.0] - 2024-05-21

🚀 Features

  • Move from TLP
  • Update to U## 1.0 and client sim
  • Move logging to base class
  • Fix loglevels, assert and perf limit warning
  • Fix entries with invalid names being added to leaderboard
  • Add vehicle sync, update leader board (break it too)
  • Add gamemode, update vr components, test improvements, add serialization retry to base behaviour
  • Add logging of all logs in frame to profiler
  • Simplify comparison of behaviours
  • Fix entries not being added to tree (wip), fix limitless syncing
  • Add TLP_UNIT_TESTING define, add companion version of VRWorldToolkit
  • Make tree not synchronized
  • Fix up scenes and broken event callbacks
  • Fix updates not being displayed
  • Display data in leaderboard entry
  • Update tribes scene, create leaderboard prefab
  • Create factories for avl tree, factory with pool
  • Reduce type spam in logs, add execution order to logs
  • Add comparer creation, update exectionorders, move pooleable code to base behaviour
  • Support adding players to model
  • Fix finding of inactive gameobjects
  • Add new data source using leaderboard model
  • Deinit on destroy, selectable categories with view
  • Have entry synchronizer get notified when an entry changes
  • Have synchronizer attach entry to dirty root
  • Support playmode test
  • Update UVU exporter and readme
  • Initial conversion
  • Recompile
  • Remove local path
  • Update dependencies
  • Rename and add udonutils dependency
  • Update namespaces
  • Update assets
  • Update to support latest vrc sdk
  • Update Pool references
  • Migrate to UdonUtils 7.0.0 and vrc sdk 3.6

🚜 Refactor

  • Cleanup and more test coverage
  • Remove unused code and cleanup
  • Ui controller method extraction
  • Test aggressive inlining, restructure

🧪 Testing

  • Update tests to use TestWithLogger, reduce log spam

⚙️ Miscellaneous Tasks

  • Reserialize
  • Add ci pipeline and update Readme