My name is Carlos Megia, a game developer from Barcelona. I love to develop video games and learn new skills. My goal is to develop the games that we all love.
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Cutscene-Manager-Research
Cutscene-Manager-Research PublicThis is my personal research about Cutscenes Manager and its C++ implementation. Hope you learn something!
C++
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Portfolio
Portfolio PublicThis repository is a portfolio that includes all my projects i have done.
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Origami-Siege
Origami-Siege PublicFinal degree project at UPC-CITM, Prototype Videogame: Origami Siege
C
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