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v1.0.2

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@Bauxitedev Bauxitedev released this 16 Apr 08:29
· 2 commits to main since this release
025abf2

Changelog

  • Official Linux support added (NOTE: only tested on Ubuntu for now)
  • Loop frames are now added at the end instead of the beginning
  • Add spritesheet optimization: attempt to find most square resolution when saving spritesheet
  • Small fixes

How to use it

Windows

Simply download and extract the Bitmapflow_windows_v1.0.2.zip file and run Bitmapflow.exe.
If it crashes right after the splash screen, download the Visual Studio Redistributable first and install it.

Linux

Simply download and extract the Bitmapflow_linux_v1.0.2.zip file and run bitmapflow.x86_64. The program depends on OpenCV 4.2, so make sure you have that installed, e.g. on Ubuntu: sudo apt install libopencv-contrib4.2 libopencv-dev.

If it refuses to run for some reason, ensure the file is executable by running:

chmod +x bitmapflow.x86_64

(Note: the Linux build was only tested on Ubuntu, if you're on another distro YMMV)