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U.S.A.A.F. - United States Army Air Force is a 1985 computer wargame designed by Gary Grigsby published by Strategic Simulations.
U.S.A.A.F. - United States Army Air Force | |
---|---|
Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | Gary Grigsby |
Platform(s) | Apple II, Atari 8-bit, Commodore 64 |
Release | 1985 |
Genre(s) | Computer wargame |
Mode(s) | Single-player, multiplayer |
U.S.A.A.F. won positive reviews but sold poorly. In 1999, it received a spiritual successor under the name Battle of Britain, designed by Grigsby and Keith Brors and published by TalonSoft.
Gameplay
editU.S.A.A.F. - United States Army Air Force is a game in which the daylight bombing of World War II by the Americans against Germany is simulated.[1]
Development
editU.S.A.A.F. was designed by Gary Grigsby and released in 1985, the same year he launched Kampfgruppe and Mech Brigade.[2]
Reception
editAccording to M. Evan Brooks of Computer Gaming World, U.S.A.A.F. sold poorly. He remarked in 1993, "Based upon its commercial success, it would appear that its fans are limited to this reviewer and the designer."[5]
Jay Selover reviewed the game for Computer Gaming World, and stated that "it covers well what it sets out to do. As a study of the collapse of Germany's industrial capacity under the weight of American bombs, it is unsurpassed."[1]
In a 1988 Page 6 survey of wargames for Atari computers, writer M. Evan Brooks called U.S.A.A.F. "highly recommended" and "a fascinating product".[4] In a similar 1989 survey, J. L. Miller of Computer Play called the game "interesting and a real learning tool" and dubbed it a "recommended" title.[3] In his 1993 survey, Brooks continued his praise for U.S.A.A.F. and upgraded it to a five-star score.[5]
Legacy
editIn 1995, Computer Gaming World reported that Gary Grigsby had been attempting to pitch "the idea of redoing USAAF for the IBM" to Strategic Simulations, without success.[2] After departing Strategic Simulations for TalonSoft in 1997,[6] Grigsby and his collaborator Keith Brors envisioned a semi-remake of U.S.A.A.F. under the title Battle of Britain.[7] It marked the first time since U.S.A.A.F. that Grigsby had attempted an air-combat title.[8]
Reviews
edit- Computer Gaming World - Dec, 1991
- ASM (Aktueller Software Markt) - Sep, 1987[9]
- Current Notes (Sep 1986)[10]
- Fire & Movement #76[11]
References
edit- ^ a b Selover, Jay (April 1986). "Side by Side: Europe Ablaze and USAAF". Computer Gaming World. Vol. 1, no. 27. pp. 16–18.
- ^ a b Emrich, Alan (September 1995). "The Pioneering Spirit of a Wargame Guru". Computer Gaming World. No. 134. pp. 201, 202, 204.
- ^ a b Miller, J. L. (January 1989). "The Wargamer's Desk Reference". Computer Play: 34, 36, 37, 39, 40, 42.
- ^ a b Brooks, M. Evan (January–February 1988). "Wargames". Page 6 (31): 12–16.
- ^ a b Brooks, M. Evan (October 1993). "Brooks' Book Of Wargames: 1900-1950, R-Z". Computer Gaming World. No. 111. pp. 144–148.
- ^ Staff (December 12, 1997). "Grigsby Joins TalonSoft". PC Gamer US. Archived from the original on February 18, 1998.
- ^ Dunkin, Alan (May 4, 1999). "Battle of Britain". GameSpot. Archived from the original on October 30, 2004.
- ^ Udell, Scott (September 14, 1998). "Battle of Britain Preview". Computer Games Strategy Plus. Archived from the original on February 5, 2005.
- ^ "Aktueller Software Markt (ASM) Magazine (October 1987)". October 1987.
- ^ "Current Notes 1986 09".
- ^ https://spotlightongames.com/list/reviews.html