Escape from Rungistan is an interactive fiction video game written by Bob Blauschild for the Apple II and released by Sirius Software in 1982.[1] Blauschild also wrote Critical Mass which was published by Sirius in 1983.[1]
Escape from Rungistan | |
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Developer(s) | Sirius Software |
Publisher(s) | Sirius Software |
Designer(s) | Bob Blauschild |
Platform(s) | Apple II, PC-88, FM-7 |
Release |
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Genre(s) | Interactive fiction |
Mode(s) | Single-player |
Plot
editThe instructions at the opening of the game describe the situation:
You are about to cross the border into the country of Rungistan in Central Africa. They don't like foreigners, especially ones that play on computers! If you cross the border they will probably throw you in jail and shoot you at sunrise. Your only hope in that case would be to escape from the cell and make it back across the border.
Gameplay
editRungistan combines graphical elements with text-based commands. The game begins with the player sitting in a jail cell and one is asked to enter a command. In certain situations, the player is required to perform a certain action before the time runs out, such as defusing a bomb. It also includes arcade-like sequences, such as skiing down a hill and avoiding trees.
Reception
editSoftline in 1982 liked the "precise, colorful graphics", animated arcade sequences, and built-in hints, and stated that "The puzzles are otherwise challenging enough for the average adventurer".[2]
Reviews
edit- Casus Belli #12 (Dec 1982)[3]
References
edit- ^ a b Hague, James. "The Giant List of Classic Game Programmers".
- ^ Mankovitz, Alan (November 1982). "Escape from Rungistan". Softline. p. 22. Retrieved 27 July 2014.
- ^ "Casus Belli #012". 1982.