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Slipstream 5000

From Wikipedia, the free encyclopedia
Slipstream 5000
Developer(s)The Software Refinery
Publisher(s)Gremlin Interactive
Producer(s)Anthony Casson
Programmer(s)Ciaran Gultnieks
Ian Martin
Artist(s)Mark Griffiths
Composer(s)Chris Adams
Neil Biggin
Platform(s)DOS
ReleaseJuly 1995
Genre(s)Racing
Mode(s)Single-player, two player

Slipstream 5000 is a 3D airplane combat/racing video game developed by The Software Refinery and published by Gremlin Interactive for IBM PC compatible computers in July 1995.

Release

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The game is compatible with DOS as well as Windows 95 and Windows 98 via their native DOS support. Later versions of Windows based on the NT kernel have issues with running the game, but it can be run successfully via DOSBox. It was also distributed free with Classic Logitech Wingman Extreme Joysticks during the 1990s. GOG.com released an emulated version for Microsoft Windows, Linux and Mac OS X in 2011.[1]

Slipstream was an unreleased conversion of Slipstream 5000 which in 1996 was being prepared for the Sony PlayStation platform's Japanese market (it was supposed to be later completely reshaped for its European release). Little was publicised about this title, besides its "urban manga" look as the ships were being designed by the Japanese manga artists.[2] It was also in development for the Sega Saturn.[3]

Reception

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Although sales were not very high due to stiff competition from consoles,[citation needed] the game was generally well received, having 3D graphics and gameplay advanced for its time.[citation needed] While it was soon superseded by console games with superior graphics, Slipstream 5000 was later described as having been years ahead of its competition.[citation needed] PC Gamer magazine US rated it at 89%.[5]

Next Generation gave the PC version of the game three stars out of five.[4]

References

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  1. ^ "New release: Slipstream 5000". GOG.com. CD Projekt. August 2, 2011. Retrieved January 29, 2020.
  2. ^ Edge, June 1996
  3. ^ Official Sega Saturn Magazine issue 7, page 13
  4. ^ a b "Finals". Next Generation. No. 7. Imagine Media. July 1995. p. 74.
  5. ^ a b "PC Gamer Online". pcgamer.com. Archived from the original on 1 March 2000. Retrieved 2 July 2015.
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