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Test Drive Cycles

From Wikipedia, the free encyclopedia
Test Drive Cycles
Developer(s)Xantera
Publisher(s)Infogrames
Composer(s)Thor Call
SeriesTest Drive
Platform(s)Game Boy Color
Release
Genre(s)Racing
Mode(s)Single-player, multiplayer

Test Drive Cycles is a racing video game developed by American studio Xantera and published by Infogrames exclusively for Game Boy Color. It is the first game in the Test Drive series to feature motorcycles.

Test Drive Cycles was originally intended to release on PlayStation, Dreamcast and Microsoft Windows,[2] but was eventually cancelled.[3]

Gameplay

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Unlike other Test Drive games by Xantara, which were isometric, Test Drive Cycles is instead an "into-the-screen" style racer, in the vein of Hang-On or Out Run.[4]

The game has 24 tracks in 12 real world locations. There are eleven motorcycles in the game, licensed from BMW, Harley-Davidson, Moto Guzzi and Bimota. Two of these are only available in the police chase mode.[5]

Reception

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Test Drive Cycles received "mixed" reviews according to the review aggregation website GameRankings.[6]

Michael Wolf of Daily Radar criticized the audio and draw distance, and stated that the controls felt "sluggish". Wolf did remark that the upgrade system and police chase mode were welcome features, but did not consider them enough to off-set its issues.[4]

Cancelled console/PC version

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Versions were also developed for PlayStation, Dreamcast and PC by the same development team who worked on Test Drive Off-Road 3, but these versions were cancelled in June 2000.[3]

The PlayStation version was to include 30 licensed bikes, 12 tracks and DualShock controller support with the same applying to the Dreamcast version which would support a Jump Pak.[2] The Microsoft Windows version would also include hidden shortcuts.[3]

References

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  1. ^ "Infogrames Press Release". 2000-12-16. Archived from the original on 2000-12-16. Retrieved 2023-04-08.
  2. ^ a b IGN staff (August 9, 1999). "Test Drive Cycles (Preview)". IGN. Ziff Davis. Retrieved April 19, 2017.
  3. ^ a b c Gantayat, Anoop (May 11, 2000). "E32000: Infogrames Halts Test Drive Cycles". IGN. Ziff Davis. Retrieved April 19, 2017.
  4. ^ a b "DailyRadar.com Review - Test Drive Cycles". 2001-02-10. Archived from the original on 2001-02-10. Retrieved 2024-05-13.
  5. ^ "IGCD.net: Vehicles/Cars list for Test Drive Cycles". www.igcd.net. Retrieved 2024-05-13.
  6. ^ a b "Test Drive Cycles for Game Boy Color". GameRankings. CBS Interactive. Retrieved December 1, 2018.
  7. ^ Woods, Nick. "Test Drive Cycles - Review". AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved February 6, 2019.
  8. ^ "Test Drive Cycles". Electronic Gaming Monthly. Ziff Davis. 2000.
  9. ^ Tracy, Tim (August 18, 2000). "Test Drive Cycles Review [date mislabeled as "May 17, 2006"]". GameSpot. CBS Interactive. Retrieved December 1, 2018.
  10. ^ Nix, Marc (August 8, 2000). "Test Drive Cycles". IGN. Ziff Davis. Retrieved December 1, 2018.
  11. ^ "Test Drive Cycles". Nintendo Power. Vol. 134. Nintendo of America. July 2000.