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The Legend of Zelda

100% developed
From Wikibooks, open books for an open world
Game cover for The Legend of Zelda.

Editor's note: This guide was imported from StrategyWiki, and the images on the subpages are yet to be added.


The Legend of Zelda is a groundbreaking action-adventure game developed by Shigeru Miyamoto and initially released in Japan for the Famicom Disk System in 1986 where it propelled sales of the add-on to the core Famicom system. It was the fourth best-selling Famicom game released in 1986, selling approximately 1,690,000 copies in its lifetime. It was translated and brought to America one year later and proceeded to have the same influential effect on sales of the Nintendo Entertainment System. In America, it was released as a cartridge, and was one of the first games ever to employ a battery backed up memory chip inside which allowed players to save their progress, even after power to the system had been turned off. It is the first game in Nintendo's The Legend of Zelda series, whose games have a tremendous following to this day. A direct sequel to the game, Zelda II: The Adventure of Link, was released the following year.

The game has been re-released in several formats over the years. In 1994, Nintendo released the game in cartridge format for the first time in Japan, towards the end of the Famicom's lifetime. In 2003, the game was released for the Nintendo GameCube as part of The Legend of Zelda: Collector's Edition. In 2004, the game was released for the Game Boy Advance as part of the Classic NES Series. In 2006, the game was announced to be one of the first Wii Virtual Console titles. In 2011, it was available for download through the Nintendo eShop for use with the 3DS Virtual Console. In 2013, the eShop release was made available to the Wii U Virtual Console.

Table of contents

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Overworld
1st Quest dungeons
2nd Quest dungeons