Cross-Platform Game Programming with gameplay3d
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Gameplay3d is a free and open-source C++/Lua programming framework which makes programming cross-platform games easier by handling many of the tasks which are common to all games, as well as providing a powerful library of classes. It supports both 3D and 2D and can be used to make games on the following platforms:
- Microsoft Windows
- Apple MacOS X
- Linux
- Apple iOS
- Google Android
- BlackBerry
This guide will begin by introducing you to gameplay3d, before delving more deeply into its many features. Clear step-by-step examples will be provided, along with code samples which can be tailored towards your own projects.
Visit the official gameplay3d website at http://www.gameplay3d.org/
Table of contents
[edit | edit source]- Getting Started
- An Overview of the Game Class
- gameplay3d Design Concepts
- Creating a Scene
- Getting Some Input
- More about Materials
- Physics
- Animation
- Audio
- Text and Fonts
- Particles
- Creating User Interfaces
- Scripting with Lua
- Working with 2D
- Tips for optimizing performance
- Links to other useful resources