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18th Audio Mostly Conference 2023: Edinburgh, UK
- Proceedings of the 18th International Audio Mostly Conference, AM 2023, Edinburgh, United Kingdom, 30 August 2023- 1 September 2023. ACM 2023
- Omar Shabbar, Doug Van Nort:
Instrumental Agency and the Co-Production of Sound: From South Asian Instruments to Interactive Systems. 1-8 - Torin Hopkins, Emily Doherty, Netta Ofer, Suibi Che-Chuan Weng, Peter Gyory, Chad Tobin, Leanne M. Hirshfield, Ellen Yi-Luen Do:
Stringesthesia: Dynamically Shifting Musical Agency Between Audience and Performer Based on Trust in an Interactive and Improvised Performance. 9-16 - Tyler Howard McIntosh, Orlando Woscholski, Mathieu Barthet:
Affective Conditional Modifiers in Adaptive Video Game Music. 17-23 - Hedda Lindström, Tanja Jörgensen, Rikard Lindell:
Inner City in the Listener's Auditory Bubble: Altering the Listener's Perception of the Inner City through the Intervention of Composed Soundscapes: Altering the Listener's Perception of the Inner City through the Intervention of Composed Soundscapes. 24-29 - Caitlin Sales, Peiyi Wang, Yucong Jiang:
An Interactive Tool for Exploring Score-Aligned Performances: Opportunities for Enhanced Music Engagement. 30-33 - Andreas Bergsland, Sanket Rajeev Sabharwal:
Examining the Correlation Between Dance and Electroacoustic Music Phrases: A Pilot Study. 34-37 - Justin Christensen, Shawn Kauenhofen, Janeen D. Loehr, Jennifer Lang, Shelley Peacock, Jennifer J. Nicol:
MMM Duet System: New accessible musical technology for people living with dementia. 38-44 - Hanna M. Lukashevich, Sascha Grollmisch, Jakob Abeßer, Sebastian Stober, Joachim Bös:
How reliable are posterior class probabilities in automatic music classification? 45-50 - Raad Shariat, John Zhang:
An Empirical Study on the Effectiveness of Feature Selection and Ensemble Learning Techniques for Music Genre Classification. 51-58 - Nicola Davanzo, Luca Valente, Luca Andrea Ludovico, Federico Avanzini:
Kiroll: A Gaze-Based Instrument for Quadriplegic Musicians Based on the Context-Switching Paradigm. 59-62 - Kasper Fangel Skov, Peter Axel Nielsen, Jesper Kjeldskov:
Tuning Shared Hospital Spaces: Sound Zones in Healthcare. 63-70 - David Geary, Jon Francombe, Kristian Hentschel, Damian T. Murphy:
Using design dimensions to develop a multi-device audio experience through workshops and prototyping. 71-78 - Francesco Di Maggio, Atau Tanaka, David Fierro, Stephen Whitmarsh:
An Interactive Modular System for Electrophysiological DMIs. 79-84 - Eric Larrieux, Mélia Roger:
The Air Listening Station: Bridging the gap between Sound Art and Sonification. 85-92 - Katharina Groß-Vogt, Kajetan Enge, Johannes Zmölnig:
Reflecting on qualitative and quantitative data to frame criteria for effective sonification design. 93-100 - Yann Seznec, Sandra Pauletto, Cristian Bogdan, Elina Eriksson:
The Sound of the Future Home Workshop: Ideating Sonic Prototypes for Sustainable Energy Consumption. 101-108 - Stuart Cunningham, Iain McGregor, Jonathan Weinel, John Darby, Tony Stockman:
Towards a Framework of Aesthetics in Sonic Interaction. 109-115 - Franco Caspe, Andrew P. McPherson, Mark B. Sandler:
FM Tone Transfer with Envelope Learning. 116-123 - K. C. Collins, Hannah Johnston:
A Free Verbalization Method of Evaluating Sound Design: The Effectiveness of Artificially Intelligent Natural Language Processing Methods and Tools: The Effectiveness of Artificially Intelligent Natural Language Processing Methods and Tools. 124-129 - James Bolt, György Fazekas:
Supervised Contrastive Learning For Musical Onset Detection. 130-135 - Maciej Tomczak, Jason Hockman:
Onset Detection for String Instruments Using Bidirectional Temporal and Convolutional Recurrent Networks. 136-142 - Zih-Syuan Yang, Jason Hockman:
A Plugin for Neural Audio Synthesis of Impact Sound Effects. 143-146 - Antoine Bourachot, Tifanie Bouchara, Olivier Cornet:
Impact of an audio-haptic strap to augment immersion in VR video gaming: a pilot study. 147-153 - Nicolas Bouillot, Thomas Piquet, Pierre Gilbert:
Audiodice: an open hardware design of a distributed dodecahedron loudspeaker orchestra. 154-160 - Thomas Deacon, Mathieu Barthet:
Invoke: A Collaborative Virtual Reality Tool for Spatial Audio Production Using Voice-Based Trajectory Sketching. 161-168 - Timothy Arterbury, G. Michael Poor, Ana Paula Arguelles Terron:
Rhythmic Accuracy of 3D Spatial Interaction for Digital Music. 169-176 - Alan Elliot, Iain McGregor:
FASS: Firefighter Audio Safety Systems. 177-184 - Rune Møberg Jacobsen, Kasper Fangel Skov, Mikael B. Skov, Jesper Kjeldskov:
Barriers for Domestic Sound Zone Systems: Insights from a Four-Week Field Study. 185-192 - Juan Camilo Arevalo Arboleda, Julián Villegas:
Study of auditory trajectories in virtual environments. 193-196
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