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John J. Rieser
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2020 – today
- 2020
- [c26]Gayathri Narasimham, Haley Adams, John J. Rieser, Bobby Bodenheimer:
Encoding Height: Egocentric Spatial Memory of Adults and Teens in a Virtual Stairwell. SAP 2020: 8:1-8:8
2010 – 2019
- 2019
- [j6]Lauren E. Buck, John J. Rieser, Gayathri Narasimham, Bobby Bodenheimer:
Interpersonal Affordances and Social Dynamics in Collaborative Immersive Virtual Environments: Passing Together Through Apertures. IEEE Trans. Vis. Comput. Graph. 25(5): 2123-2133 (2019) - [c25]Betsy Williams Sanders, Tom Carr, Gayathri Narasimham, Timothy P. McNamara, John J. Rieser, Bobby Bodenheimer:
Scaling Gain and Eyeheight While Locomoting in a Large VE. HCI (9) 2019: 277-298 - 2018
- [j5]Haley Adams, Gayathri Narasimham, John J. Rieser, Sarah H. Creem-Regehr, Jeanine K. Stefanucci, Bobby Bodenheimer:
Locomotive Recalibration and Prism Adaptation of Children and Teens in Immersive Virtual Environments. IEEE Trans. Vis. Comput. Graph. 24(4): 1408-1417 (2018) - 2017
- [c24]Richard A. Paris, Timothy P. McNamara, John J. Rieser, Bobby Bodenheimer:
A comparison of methods for navigation and wayfinding in large virtual environments using walking. VR 2017: 261-262 - 2016
- [c23]Bobby Bodenheimer, Yiming Wang, Divine Maloney, John J. Rieser:
Induction of linear and circular vection in real and virtual worlds. VR 2016: 153-154 - 2015
- [j4]Qiufeng Lin, John J. Rieser, Bobby Bodenheimer:
Affordance Judgments in HMD-Based Virtual Environments: Stepping over a Pole and Stepping off a Ledge. ACM Trans. Appl. Percept. 12(2): 6:1-6:21 (2015) - [c22]Mary K. Young, John J. Rieser, Bobby Bodenheimer:
Dyadic interactions with avatars in immersive virtual environments: high fiving. SAP 2015: 119-126 - 2013
- [c21]Qiufeng Lin, John J. Rieser, Bobby Bodenheimer:
Stepping off a ledge in an HMD-based immersive virtual environment. SAP 2013: 107-110 - [c20]Betsy Williams, Preston Tunnell Wilson, Gayathri Narasimham, Timothy P. McNamara, John J. Rieser, Bobby Bodenheimer:
Does neck viewing angle affect spatial orientation in an HMD-based VE? SAP 2013: 111-114 - 2012
- [c19]Qiufeng Lin, John J. Rieser, Bobby Bodenheimer:
Stepping over and ducking under: the influence of an avatar on locomotion in an HMD-based immersive virtual environment. SAP 2012: 7-10 - [c18]Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser, Timothy P. McNamara:
Self-motion illusions (vection) in VR - Are they good for anything? VR 2012: 35-38 - 2011
- [c17]Erin A. McManus, Qiufeng Lin, Aysu Erdemir, Stephen W. Bailey, John J. Rieser, Bobby Bodenheimer:
Perceiving alterations in trajectories while throwing in a virtual environment. APGV 2011: 23-28 - [c16]Qiufeng Lin, Xianshi Xie, Aysu Erdemir, Gayathri Narasimham, Timothy P. McNamara, John J. Rieser, Bobby Bodenheimer:
Egocentric distance perception in real and HMD-based virtual environments: the effect of limited scanning method. APGV 2011: 75-82 - [c15]Erin A. McManus, Aysu Erdemir, Stephen W. Bailey, John J. Rieser, Bobby Bodenheimer:
Using endpoints to judge alterations in self-produced trajectories in an immersive virtual environment. APGV 2011: 122 - [c14]Qiufeng Lin, Xianshi Xie, Aysu Erdemir, Gayathri Narasimham, Timothy P. McNamara, John J. Rieser, Bobby Bodenheimer:
Egocentric distance perception in HMD-based virtual environments. APGV 2011: 123 - [c13]Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser, Timothy P. McNamara:
Spatialized sound enhances biomechanically-induced self-motion illusion (vection). CHI 2011: 2799-2802 - 2010
- [c12]Xianshi Xie, Qiufeng Lin, Haojie Wu, Gayathri Narasimham, Timothy P. McNamara, John J. Rieser, Bobby Bodenheimer:
A system for exploring large virtual environments that combines scaled translational gain and interventions. APGV 2010: 65-72 - [c11]Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser:
Spatialized sound influences biomechanical self-motion illusion ("vection"). APGV 2010: 158
2000 – 2009
- 2009
- [j3]Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser:
Auditory self-motion simulation is facilitated by haptic and vibrational cues suggesting the possibility of actual motion. ACM Trans. Appl. Percept. 6(3): 20:1-20:22 (2009) - 2008
- [c10]Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser:
Auditory self-motion illusions ("circular vection") can be facilitated by vibrations and the potential for actual motion. APGV 2008: 147-154 - 2007
- [j2]Betty J. Mohler, William B. Thompson, Sarah H. Creem-Regehr, Peter Willemsen, Herbert L. Pick Jr., John J. Rieser:
Calibration of locomotion resulting from visual motion in a treadmill-based virtual environment. ACM Trans. Appl. Percept. 4(1): 4 (2007) - [j1]Betsy Williams, Gayathri Narasimham, Claire Westerman, John J. Rieser, Bobby Bodenheimer:
Functional similarities in spatial representations between real and virtual environments. ACM Trans. Appl. Percept. 4(2): 12 (2007) - [c9]Bobby Bodenheimer, Jingjing Meng, Haojie Wu, Gayathri Narasimham, Björn Rump, Timothy P. McNamara, Thomas H. Carr, John J. Rieser:
Distance estimation in virtual and real environments using bisection. APGV 2007: 35-40 - [c8]Betsy Williams, Gayathri Narasimham, Björn Rump, Timothy P. McNamara, Thomas H. Carr, John J. Rieser, Bobby Bodenheimer:
Exploring large virtual environments with an HMD when physical space is limited. APGV 2007: 41-48 - 2006
- [c7]Betsy Williams, Gayathri Narasimham, Timothy P. McNamara, Thomas H. Carr, John J. Rieser, Bobby Bodenheimer:
Updating orientation in large virtual environments using scaled translational gain. APGV 2006: 21-28 - [c6]Jingjing Meng, John J. Rieser, Bobby Bodenheimer:
Distance estimation in virtual environments using bisection. APGV 2006: 146 - [c5]Betsy Williams, Gayathri Narasimham, Björn Rump, Timothy P. McNamara, Thomas H. Carr, John J. Rieser, Bobby Bodenheimer:
Exploring large virtual environments with an HMD on foot. APGV 2006: 148 - [c4]Jingjing Meng, John J. Rieser, Bobby Bodenheimer:
Distance estimation in virtual environments using bisection. SIGGRAPH Research Posters 2006: 180 - [c3]Betsy Williams, Gayathri Narasimham, Björn Rump, Timothy P. McNamara, Thomas H. Carr, John J. Rieser, Bobby Bodenheimer:
Exploring large virtual environments with an HMD on foot. SIGGRAPH Research Posters 2006: 182 - 2004
- [c2]Betty J. Mohler, William B. Thompson, Sarah H. Creem-Regehr, Herbert L. Pick Jr., William H. Warren Jr., John J. Rieser, Peter Willemsen:
Visual motion influences locomotion in a treadmill virtual environment. APGV 2004: 19-22 - 2000
- [c1]Helen H. Hu, Amy Gooch, William B. Thompson, Brian E. Smits, John J. Rieser, Peter Shirley:
Visual cues for imminent object contact in realistic virtual environment. IEEE Visualization 2000: 179-185
Coauthor Index
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