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Journal on Multimodal User Interfaces, Volume 9
Volume 9, Number 1, March 2015
- Mohammad Soleymani, Thierry Pun, Anton Nijholt:
Best of affective computing and intelligent interaction 2013 in multimodal interactions. 1-2 - Christoffer Holmgård, Georgios N. Yannakakis, Héctor Pérez Martínez, Karen-Inge Karstoft, Henrik Steen Andersen:
Multimodal PTSD characterization via the StartleMart game. 3-15 - Giota Stratou, Stefan Scherer, Jonathan Gratch, Louis-Philippe Morency:
Automatic nonverbal behavior indicators of depression and PTSD: the effect of gender. 17-29 - Avinash Parnandi, Ricardo Gutierrez-Osuna:
A comparative study of game mechanics and control laws for an adaptive physiological game. 31-42 - Vanus Vachiratamporn, Roberto Sebastian Legaspi, Koichi Moriyama, Ken-ichi Fukui, Masayuki Numao:
An analysis of player affect transitions in survival horror games. 43-54 - Donald Glowinski, Floriane Dardard, Giorgio Gnecco, Stefano Piana, Antonio Camurri:
Expressive non-verbal interaction in a string quartet: an analysis through head movements. 55-68 - Mohamed Yassine Tsalamlal, Nizar Ouarti, Jean-Claude Martin, Mehdi Ammi:
Haptic communication of dimensions of emotions using air jet based tactile stimulation. 69-77 - Lazlo Ring, Lin Shi, Kathleen Totzke, Timothy W. Bickmore:
Social support agents for older adults: longitudinal affective computing in the home. 79-88
Volume 9, Number 2, June 2015
- Qijie Zhao, Xinming Yuan, Dawei Tu, Jianxia Lu:
Eye moving behaviors identification for gaze tracking interaction. 89-104 - Pedro Alves Nogueira, Luís Filipe Teófilo, Pedro Brandão Silva:
Multi-modal natural interaction in game design: a comparative analysis of player experience in a large scale role-playing game. 105-119 - Raúl A. Herrera Acuña, Vasileios Argyriou, Sergio A. Velastin:
A Kinect-based 3D hand-gesture interface for 3D databases. 121-139 - Laura Montanini, Enea Cippitelli, Ennio Gambi, Susanna Spinsante:
Low complexity head tracking on portable android devices for real time message composition. 141-151
Volume 9, Number 3, September 2015
- Héctor Olmedo-Rodríguez, David Escudero Mancebo, Valentín Cardeñoso-Payo:
Multimodal interaction with virtual worlds XMMVR: eXtensible language for MultiModal interaction with virtual reality worlds. 153-172 - Byung-Kil Han, Kwangtaek Kim:
Typing performance evaluation with multimodal soft keyboard completely integrated in commercial mobile devices. 173-181 - Bart Joosten, Eric O. Postma, Emiel Krahmer:
Voice activity detection based on facial movement. 183-193 - Alaeddine Mihoub, Gérard Bailly, Christian Wolf, Frédéric Elisei:
Learning multimodal behavioral models for face-to-face social interaction. 195-210 - Tea Marasovic, Vladan Papic, Vlasta Zanchi:
LMNN metric learning and fuzzy nearest neighbour classifier for hand gesture recognition. 211-221 - Joren Six, Marc Leman:
Synchronizing multimodal recordings using audio-to-audio alignment. 223-229 - Augusto Celentano, Emmanuel Dubois:
Evaluating metaphor reification in tangible interfaces. 231-252 - Adriana Peña Pérez Negrón, Nora Edith Rangel Bernal, Graciela Lara López:
Nonverbal interaction contextualized in collaborative virtual environments. 253-260
Volume 9, Number 4, December 2015
- Péter Baranyi, Hassan Charaf, Anna Esposito, Péter Földesi, Helen Meng:
Preface. 261-262 - Jan Balata, Zdenek Míkovec, Tomás Slavícek:
KoalaPhone: touchscreen mobile phone UI for active seniors. 263-273 - Ádám Csapó, György Wersényi, Hunor Nagy, Tony Stockman:
A survey of assistive technologies and applications for blind users on mobile platforms: a review and foundation for research. 275-286 - Bálint Sövény, Gábor Kovács, Zsolt Tivadar Kardkovács:
Blind guide. 287-297 - Antonín Posusta, Adam J. Sporka, Ondrej Polácek, Simon Rudolf, Jakub Otáhal:
Control of word processing environment using myoelectric signals. 299-311 - László Kundra, Péter Ekler, Hassan Charaf:
Orientation estimation in modern wearables with visual feature tracking. 313-322 - Ágoston Török, Daniel Mestre, Ferenc Honbolygo, Pierre Mallet, Jean-Marie Pergandi, Valéria Csépe:
It sounds real when you see it. Realistic sound source simulation in multimodal virtual environments. 323-331 - Idan Almog, Helene S. Wallach, Moshe Almagor, Yehezkel Waisman, Shai Linn:
Mediated telemedicine vs. face-to-face medicine: efficiency in distress reduction. 333-339 - Stefano Mottura, Luca Fontana, Sara Arlati, Andrea Zangiacomi, Claudia Redaelli, Marco Sacco:
A virtual reality system for strengthening awareness and participation in rehabilitation for post-stroke patients. 341-351 - Merijn Bruijnes, Rieks op den Akker, Sophie Spitters, Merijn Sanders, Quihua Fu:
The recognition of acted interpersonal stance in police interrogations and the influence of actor proficiency. 353-376 - László Lengyel, Hassan Charaf:
Open issues in model transformations for multimodal applications. 377-385 - Spyros Raptis, Sotiris Karabetsos, Aimilios Chalamandaris, Pirros Tsiakoulis:
A framework towards expressive speech analysis and synthesis with preliminary results. 387-394 - Luca Szegletes, Máté Köles, Bertalan Forstner:
Socio-cognitive gamification: general framework for educational games. 395-401 - Akihito Nakai, Aung Pyae, Mika Luimula, Satoshi Hongo, Hannu Vuola, Jouni Smed:
Investigating the effects of motion-based Kinect game system on user cognition. 403-411
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