Super Smash Bros. Ultimate

Pac-Man (SSBU)/Neutral special

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Hitbox visualization showing Pac-Man's Bonus Fruit (Cherry).
Hitbox visualization showing Pac-Man's Bonus Fruit (Strawberry).
Hitbox visualization showing Pac-Man's Bonus Fruit (Orange).
Hitbox visualization showing Pac-Man's Bonus Fruit (Apple).
Hitbox visualization showing Pac-Man's Bonus Fruit (Melon).
Hitbox visualization showing Pac-Man's Bonus Fruit (Galaxian).
Hitbox visualization showing Pac-Man's Bonus Fruit (Bell).
Hitbox visualization showing Pac-Man's Bonus Fruit (Key).
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Overview[edit]

Update History[edit]

Super Smash Bros. Ultimate 1.2.0

  • Bug fix Bonus Fruit's Key will no longer be discarded when it is recycled.

Super Smash Bros. Ultimate 2.0.0

  • Buff Bonus Fruits take longer to disappear after hitting an opponent (30 frames → 32), giving him slightly more time to grab it again.
    • Buff Cherry no longer disappears immediately after hitting an opponent.

Super Smash Bros. Ultimate 3.0.0

  • Nerf Bonus Fruit deals less shield damage.

Super Smash Bros. Ultimate 4.0.0

  • Buff Pac-Man will no longer drop his Bonus Fruit if he is hit with a move that reverses while charging the attack.

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Cherry
0 0 0 4.3% -2.1 AngleIcon55.png Speed-based 41 71 0 HitboxTableIcon(False).png 3.5 top 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Typeless (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Strawberry
0 0 0 6.0% -3.0 AngleIcon45.png Speed-based 41 71 0 HitboxTableIcon(False).png 3.5 top 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Typeless (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Orange
0 0 0 7.5% -3.2 AngleIcon30.png Speed-based 51 68 0 HitboxTableIcon(False).png 3.5 top 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Typeless (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Apple
0 0 0 9.5% -4.7 AngleIcon80.png Speed-based 61 91 0 HitboxTableIcon(False).png 3.5 top 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Typeless (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Melon
0 0 0 12.0% -6.0 AngleIcon60.png Speed-based 39 94 0 HitboxTableIcon(False).png 3.8 top 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Typeless (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Galaxian
0 0 30 9.0% -4.5 AngleIcon70.png Speed-based 41 72 0 HitboxTableIcon(False).png 4.0 top 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Typeless (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Bell
0 0 0 7.5% -1.9 AngleIcon55.png Speed-based 70 54 0 HitboxTableIcon(False).png 4.7 top 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Paralyze (effect) Typeless (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Pacman Bell SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png
Key
0 0 0 16.0% -4.0 AngleIcon48.png Speed-based 55 68 0 HitboxTableIcon(False).png 3.5 top 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Typeless (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Reflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png