Search results
12 packages found
A BVH implementation to speed up raycasting against three.js meshes.
- graphics
- raycast
- tree
- bounds
- threejs
- three-js
- bounds-hierarchy
- performance
- raytracing
- pathtracing
- geometry
- mesh
- distance
- intersection
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published 0.8.1 2 days ago
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Effects to enhance your three.js scene's realism
published 1.1.2 a year ago
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Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
- webgl
- threejs
- performance
- geometry
- graphics
- mesh
- renderer
- raytracing
- bvh
- three-js
- path-tracing
- three-mesh-bvh
- rtx
- path-tracer
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published 0.0.23 4 months ago
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Occlusion querying for less draw calls.
published 1.0.6 2 months ago
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bounding volume hierarchy for axis-aligned bounding boxes
published 0.0.112 a year ago
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A WebGL2 rendering library for Rust/Wasm & JS
published 0.3.6 2 years ago
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💡 Better lighting in three.js
published 0.0.2 2 years ago
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Globally orient mesh using raytracing heuristics
published 2.0.0 6 years ago
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Use proper ray traced shadow instead of the boring box-shadow
published 0.10.0 a year ago
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⚡️ A React abstraction for the popular three-gpu-pathtracer.
published 0.2.0 a day ago
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An Node.js interface to a C++ Raytracing Engine
published 5.0.0 3 years ago
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A javascript port of minilight http://www.hxa.name/minilight/
published 0.0.2 8 years ago
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