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An Entity of Type: company, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

Ballet Pixelle (previously known as Second Life Ballet) is a ballet company founded in 2006 by choreographer . Saarinen still serves as artistic director and choreographer. Ballet Pixelle is the first company to perform completely in virtual reality. Its goal is to explore and extend physical and virtual dance and movement and to blend those realities.

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  • Ballet Pixelle (previously known as Second Life Ballet) is a ballet company founded in 2006 by choreographer . Saarinen still serves as artistic director and choreographer. Ballet Pixelle is the first company to perform completely in virtual reality. Its goal is to explore and extend physical and virtual dance and movement and to blend those realities. The company presents neoclassical, contemporary ballet, and eclectic works with all original animations, choreography, and musical scores. The works are presented in real time with virtual dancers from all over the world. The dancers (from such places as Canada, Estonia, Germany, Japan, Portugal, Spain, United Kingdom and the USA) log in at the same time and, using avatars, perform choreography rehearsed previously. They are not automated, but actually dance in real time with the other dancers and the music. Mixed media arts are also used including historical video footage, photographs, machinima, paintings, and text. Anyone can watch the performances simply by accessing the Internet and logging into the global virtual reality called Second Life. There are no ticket fees. (en)
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  • Inarra Saarinen (en)
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  • Inarra Saarinen (en)
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  • Ballet Pixelle (en)
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  • Second Life Ballet (en)
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  • Ballet Pixelle Theatre (en)
  • Second Life, Quat (en)
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  • Ballet Pixelle (previously known as Second Life Ballet) is a ballet company founded in 2006 by choreographer . Saarinen still serves as artistic director and choreographer. Ballet Pixelle is the first company to perform completely in virtual reality. Its goal is to explore and extend physical and virtual dance and movement and to blend those realities. (en)
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  • Ballet Pixelle (en)
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