Designing for exertion: how heart-rate power-ups increase physical activity in exergames
M Ketcheson, Z Ye, TCN Graham - … of the 2015 Annual Symposium on …, 2015 - dl.acm.org
Exergames have proven to be a fun way of engaging in physical activity, but analyses of the
energy expenditure required to play exergames indicate that most exergame play is not …
energy expenditure required to play exergames indicate that most exergame play is not …
Design and evaluation of a networked game to supportsocial connection of youth with cerebral palsy
HA Hernandez, M Ketcheson, A Schneider… - Proceedings of the 16th …, 2014 - dl.acm.org
Youth with cerebral palsy (CP) can experience social isolation, in part due to mobility
limitations associated with CP. We show that networked video games can provide a venue for …
limitations associated with CP. We show that networked video games can provide a venue for …
Thighrim and Calf-Life: a study of the conversion of off-the-shelf video games into exergames
M Ketcheson, L Walker, TCN Graham - … of the 2016 chi conference on …, 2016 - dl.acm.org
Exergames are a fun and engaging way to participate in physical activity. Exergame users
consistently require new content to maintain interest in the activity. One way to provide users …
consistently require new content to maintain interest in the activity. One way to provide users …
[PDF][PDF] Designing for exertion: using heart rate power-ups to improve energy expenditure in exergames
M Ketcheson - 2016 - qspace.library.queensu.ca
By combining the joy of movement with digital games, exergames can encourage people to
exercise. Unfortunately, current exergames may not inspire exertion levels that meet the …
exercise. Unfortunately, current exergames may not inspire exertion levels that meet the …
Corgi defence: Building in a virtual reality environment
B Cheng, M Ketcheson, J van der Kroon… - Proceedings of the …, 2015 - dl.acm.org
This paper describes Corgi Defence, a puzzle-game in a three-dimensional virtual reality
environment. We discuss Corgi Defence's design which gives players a set of intuitive …
environment. We discuss Corgi Defence's design which gives players a set of intuitive …
Facial Recognition and Tracking using the Eigenface Technique
M Ketcheson - Inquiry@ Queen's Undergraduate Research …, 2012 - ojs.library.queensu.ca
Eigenfaces is a computer vision technique developed in 1991 by M. Turk and A. Pentland
used to distinguish an image of a face with only a single 2D image. The purpose of this project …
used to distinguish an image of a face with only a single 2D image. The purpose of this project …
[PDF][PDF] Exergames for Youth With Cerebral Palsy: Designing for Gameplay and Social Accessibility
HA Hernandez Alvarado - 2015 - qspace.library.queensu.ca
Youth with cerebral palsy (CP) have limitations in physical abilities that make it difficult for
them to participate in traditional physical activity and social interaction. Exergames, video …
them to participate in traditional physical activity and social interaction. Exergames, video …
Personalized Dynamic Modelling of Spatiotemporal Aiming Ability for Systematic Player Balancing
ALJ Schneider - 2023 - search.proquest.com
Players of digital games typically differ in their success in game tasks such as aiming. It is
important for games to provide techniques allowing people with different abilities to play …
important for games to provide techniques allowing people with different abilities to play …
[LIVRE][B] Interest point sampling for range data registration in visual odometry
V Panwar - 2012 - search.proquest.com
Accurate registration of 3D data is one of the most challenging problems in a number of
Computer Vision applications. Visual Odometry is one such application, which determines the …
Computer Vision applications. Visual Odometry is one such application, which determines the …
[PDF][PDF] Efficacy of Augmented Reality-based Virtual Hiking in Cardiorespiratory Endurance: A Pilot Study.
MA Ahmad, H Sousa, ÉR Quintal, SB i Badia - HEALTHINF, 2021 - academia.edu
… Similarly, Mallory Ketcheson and co-authors introduced and assessed heart rate power-ups'
novel game concept to induce higher physical activity during gameplay. The heart rate …
novel game concept to induce higher physical activity during gameplay. The heart rate …