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Exception: Unknown type: ByteProperty (.SaveParameter.Level) #191
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I'm having the same issue with jannikBirn's version as well. Must be from a palworld update? |
Yes I guess so. I loaded an older backup save file (from August 7th) without loading it into Palworld first, and it seems to go further in the loading/converting but I get And there's virtually no difference between those two save files, I haven't played (apart from loading the game) since then after completing all Steam achievements. I'm just trying to turn off our dedicated server and move to a local save file instead. Stack trace for the older save file:
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There seems to be a fix for that here in this comment but i dont know how to update xNul's tool. Maybe someone can help |
Nice, okay, I replaced both But now I'm back on the |
This Tool worked flawlessly for me! (Only thing i did different than it is written in the |
Thanks for the suggestion, but no dice for me, got hit with the |
If you want you can send me your |
Steps i did was install C++ build and tools like it is described in the description. Then copy players and level.sav into the LocalWorldSave folder and then run the fix_host_save.cmd, then copy the LocalWorldSave files onto my server. Make sure you have python 3 newest version installed |
But let me tell you the rubberbanding of the dedicated server is insane. There is no fix for it yet thats working for me. It rubberbands any dashing ability and also the AI from the pals outside of the base are very slow and buggy and sometimes rubberband aswell, even to the point of teleporting. I have good specs and experienced these issues even when im the only one connected to the server. In my opinion its not worth it |
This is because some computers, for some reason, didn't install pip itself when they install python. The few recent updates has helped alleviate this issue. It'll now ensure to install pip package for python, then proceed to install the required packages for my tool to run properly into my external_libs folder. I apologize for the cityhash error. Hopefully it's working for you. Someone else had this issue, and I released v0.8.3 patch and they said it's fixed. Kindly give it another try, and let me know. Thank you. |
Is that dedicated servers in general or after the save import? I never tested it without an import but i experience rubberbanding aswell |
Also experiencing this issue. Same if i run |
Is there any way you would do this for me? |
@VRonin361 thanks for offering to help, I was able to run the latest version of https://github.com/deafdudecomputers/PalWorldSaveTools today, but then experienced crashes in-game, I'm moving this topic to an issue in the proper repo: deafdudecomputers/PalWorldSaveTools#19 As for this tool ( |
I think this specific issue could be closed, either now, or once the fix/workaround in #191 (comment) is implemented with this tool. I'll leave it to a maintainer's discretion. As for the the Also I figured out the problem I had when using that tool: deafdudecomputers/PalWorldSaveTools Maybe those EOF errors stems from the same use-case, I won't testing that out with this repository's tool, just a lead for whoever might be looking into this. |
I'm not able to load up my
Level.sav
file, haven't seen a similar exception in the open issues, so opening this one.This save file comes from a G-Portal server that I'm trying to use locally.
Appreciate any help 🙏
Stack trace:
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