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Handle tokens as UI on minis #488

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matanlurey opened this issue Oct 16, 2021 · 0 comments
Open

Handle tokens as UI on minis #488

matanlurey opened this issue Oct 16, 2021 · 0 comments
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@matanlurey
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  • Show the current state of tokens as a UI above the leader.
  • And make unit interactions built into the leader model as a UI

  1. Is this for all tokens, or a subset?

All tokens that can be assigned to a unit, by rule

  1. Is it required, or can people still do it the "old" way?

I suppose there's no reason the old way shouldn't work

  1. What about wounds for multi-wound units?

Yes, wounds too (with a UI for each mini, not jus the leader)

  1. Are all tokens considered "taggable" though? Like do we write in special logic for aim tokens, or is an token taggable?

The way I had implemented was to check the "name" field of the object that was dropped onto the mini


Some other discussions:

In the future we could probably extend it to show things that aren't represented by tokens

Like "in teamwork range" or something

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