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Stars

Graphichs

programacion de graficos
39 repositories

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

C++ 652 23 Updated Mar 23, 2024

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 10,254 891 Updated Nov 15, 2024

Lightweight and modular C++11 graphics middleware for games and data visualization

C++ 4,809 439 Updated Nov 16, 2024

Animation Compression Library

C++ 1,369 106 Updated Sep 26, 2024

A cheatsheet of modern C++ language and library features.

19,772 2,094 Updated Oct 15, 2024

This Project is a simple 2D Game Engine designed to be fully understand by one Person.

C++ 66 4 Updated Sep 27, 2024

Simple game engnine, that better than SFML and SDL

C++ 16 Updated Oct 22, 2023

🎮 Simple, open-source 2D graphics for everyone

C 616 72 Updated Apr 7, 2024

Easy to use 2D rendering engine using Vulkan API as backend.

C++ 121 5 Updated Dec 12, 2022

Testing and evaluation project for my Vulkan API tutorial series on youtube.

C++ 1 Updated Nov 11, 2017

The *cutest* framework out there for creating 2D games in C++!

C 544 31 Updated Nov 4, 2024

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

C++ 1,391 115 Updated Oct 30, 2021

Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

C++ 439 136 Updated Nov 13, 2024

C99, header-only framework for games and multimedia applications

C 1,269 79 Updated Sep 9, 2024

Sample code for https://github.com/floooh/sokol

C 624 79 Updated Nov 18, 2024

minimal cross-platform standalone C headers

C 7,087 499 Updated Nov 17, 2024

A C++20 library for sequence-orientated programming

C++ 526 31 Updated Nov 15, 2024

Learn how to D3D11

C++ 156 26 Updated Oct 31, 2024

A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0

C++ 356 39 Updated Jan 1, 2022

An implementation of OpenGL 3.x-ish in clean C

C 1,044 49 Updated Jun 22, 2024

Rust port of JoeyDeVries/LearnOpenGL

Rust 979 69 Updated Dec 22, 2021

A tutorial that explains how to setup and handle clipboard copying and pasting for X11, WinAPI and Cocoa.

C 4 Updated Sep 9, 2024

OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry

C 693 277 Updated Nov 6, 2024

OpenGL binding generator based on the opengl registry

C# 103 16 Updated Oct 25, 2024

Main Web Site (Online Books)

HTML 8,857 870 Updated Nov 15, 2024

Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.

C++ 388 20 Updated Aug 14, 2024

High performance UI layout library in C.

C 1,266 30 Updated Nov 18, 2024

Sample showcasing lifetime management and resource transfers in Vulkan

C++ 37 3 Updated Sep 25, 2024

Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games

C 4,313 270 Updated Oct 7, 2024

Microui example using RGFW

C 1 Updated Oct 7, 2024