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15 Pull requests merged by 12 people
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audio: Added SDL_IsAudioDevicePhysical and SDL_IsAudioDevicePlayback.
#11549 merged
Nov 29, 2024 -
[SDL2] Fix order of events in case audio buffer size changes
#11496 merged
Nov 28, 2024 -
Update README-main-functions.md
#11491 merged
Nov 28, 2024 -
audio: Allow channel maps to specify -1 to mute a channel.
#11512 merged
Nov 28, 2024 -
filesystem: Added SDL_GetCurrentWorkingPath().
#11546 merged
Nov 28, 2024 -
Vita: implement mousewheel and buttons 4/5
#11541 merged
Nov 27, 2024 -
Vita: implement mousewheel and buttons 4/5
#11542 merged
Nov 27, 2024 -
[SDL2] DirectFB: fix DirectFB_SetTextureScaleMode() declaration (fixes gcc-14.x compile)
#11544 merged
Nov 27, 2024 -
hint for choosing which system cursor to use as default
#11536 merged
Nov 25, 2024 -
Add missing SDL_WindowFlags to SDL_test_common.c
#11524 merged
Nov 25, 2024 -
Optimize SDL_FillSurfaceRect(2|4)SSE for "full surface fills"
#11527 merged
Nov 25, 2024 -
emscripten: send drag and drop events
#11526 merged
Nov 24, 2024 -
Full configuration of SDL_INSTALL_CMAKEDIR_ROOT
#11492 merged
Nov 24, 2024 -
Avoid usage of
CreateEventEx
in D3D12 GPU backend.#11520 merged
Nov 24, 2024 -
(doc): make cmake build parallel on linux
#11523 merged
Nov 23, 2024
3 Pull requests opened by 2 people
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RFC: replace relative system/speed scale with user-defined transform callback
#11539 opened
Nov 26, 2024 -
Improve Win32 darkmode and fix title bar's context menu
#11543 opened
Nov 27, 2024 -
Fix rawmouse wrong timestamp
#11553 opened
Nov 29, 2024
14 Issues closed by 9 people
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SDL_Texture works for SDL_RenderGeometry() in SDL2 but not for SDL3!?
#11554 closed
Nov 30, 2024 -
[SDL3] ``SDL_FillSurfaceRect`` and ``SDL_FillSurfaceRects`` uses SDL_Rect instead of SDL_FRect
#11555 closed
Nov 30, 2024 -
Add APIs to identify the audio device type.
#11529 closed
Nov 29, 2024 -
[SDL3] GPU: frametimes appear to be higher than expected in specific scenarios
#11537 closed
Nov 29, 2024 -
SDL audio callback uses wrong buffer size after WASAPI device change
#11122 closed
Nov 28, 2024 -
SDL3: Allow audio channel maps to map to null channel
#11373 closed
Nov 28, 2024 -
Request: Current Working Directory
#11531 closed
Nov 28, 2024 -
Can you add a small video library for out-of-the-box use
#11419 closed
Nov 27, 2024 -
KWin X11 memory leak after exiting an SDL program
#11538 closed
Nov 26, 2024 -
GPU: vsync is always enabled
#10623 closed
Nov 26, 2024 -
hint for choosing which system cursor to use as default
#11533 closed
Nov 25, 2024 -
Cannot drop file on testdropfile, when running in the browser
#9882 closed
Nov 24, 2024 -
[SDL2] [SDL3] Qestion about building with another libc
#11528 closed
Nov 24, 2024 -
Could not make GL context current on Ubuntu 22.04
#11510 closed
Nov 24, 2024
12 Issues opened by 12 people
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Changing display mode during fullscreen for some modes produces a black screen
#11557 opened
Nov 29, 2024 -
[GPU] SDL_CreateGPUDevice crashes on X11 with Vulkan backend when using `prime-run`
#11552 opened
Nov 29, 2024 -
Nvidia custom resolutions are not available in `SDL_GetDisplayMode()`
#11551 opened
Nov 29, 2024 -
New SDL Camera API not working with certain Android models
#11550 opened
Nov 29, 2024 -
SDL_storage: Streaming file I/O?
#11547 opened
Nov 28, 2024 -
SDL DisplayID to GPU map RFC
#11545 opened
Nov 27, 2024 -
[GPU] Wrong shader stage doesn't trigger any errors
#11540 opened
Nov 26, 2024 -
[SDL3] Win32 darkmode doesn't apply for title bar's context menu
#11535 opened
Nov 25, 2024 -
Corrupted scaling surface result for float surface types with SDL_SCALEMODE_NEAREST
#11534 opened
Nov 25, 2024 -
Sticks and dpad don't work on my android 11 device
#11532 opened
Nov 25, 2024 -
GPU Docs: SDL_GPUSwapchainComposition seems to have a typo
#11530 opened
Nov 24, 2024 -
List of key names has been removed
#11525 opened
Nov 24, 2024
17 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Add system tray support
#10873 commented on
Nov 29, 2024 • 3 new comments -
wayland: Add support for the session management protocol
#10883 commented on
Nov 28, 2024 • 1 new comment -
add SDL_RenderTextureAffine
#11353 commented on
Nov 28, 2024 • 0 new comments -
streamline cursor clipping logic on windows
#11237 commented on
Nov 27, 2024 • 0 new comments -
Create temporary files and folders
#10966 commented on
Nov 26, 2024 • 0 new comments -
Raw input related issues
#9409 commented on
Nov 30, 2024 • 0 new comments -
SDL2: SDL_SetWindowDisplayMode sometimes doesn't set the window size properly
#8544 commented on
Nov 29, 2024 • 0 new comments -
Windows: handle rawkeyboard on the main thread, and use rawkeyboard by default
#11336 commented on
Nov 29, 2024 • 0 new comments -
Amazon Luna Controller causing app not to launch
#11461 commented on
Nov 29, 2024 • 0 new comments -
optional event-driven callback-main
#11387 commented on
Nov 27, 2024 • 0 new comments -
replace hint-based relative speed/system mouse scale with a callback-based api
#11449 commented on
Nov 26, 2024 • 0 new comments -
[Feature Request] SDL3 GPU Backend for WebGPU Target
#10768 commented on
Nov 26, 2024 • 0 new comments -
SDLView resetCursorRects crash with (FFmpeg 7) ffplay
#9745 commented on
Nov 26, 2024 • 0 new comments -
[macos] HIDAPI device disconnected while opening
#10539 commented on
Nov 25, 2024 • 0 new comments -
The SDL3 Examples Megathread
#10350 commented on
Nov 25, 2024 • 0 new comments -
`SDL_ShowOpenFileDialog` immediately changes working directory to the directory being browsed
#11519 commented on
Nov 23, 2024 • 0 new comments -
SDL3: Input freezes when rumbling consistently.
#9441 commented on
Nov 23, 2024 • 0 new comments